diff --git a/gfx/common/vulkan_common.c b/gfx/common/vulkan_common.c index e448e23661..6a487f4364 100644 --- a/gfx/common/vulkan_common.c +++ b/gfx/common/vulkan_common.c @@ -193,8 +193,8 @@ static void vulkan_emulated_mailbox_loop(void *userdata) for (;;) { slock_lock(mailbox->lock); - while ( !(mailbox->flags & VK_MAILBOX_FLAG_DEAD) - && !(mailbox->flags & VK_MAILBOX_FLAG_REQUEST_ACQUIRE)) + while ( !(mailbox->flags & VK_MAILBOX_FLAG_DEAD) + && !(mailbox->flags & VK_MAILBOX_FLAG_REQUEST_ACQUIRE)) scond_wait(mailbox->cond, mailbox->lock); if (mailbox->flags & VK_MAILBOX_FLAG_DEAD) @@ -2905,7 +2905,7 @@ bool vulkan_create_swapchain(gfx_ctx_vulkan_data_t *vk, vulkan_create_wait_fences(vk); if ( (vk->flags & VK_DATA_FLAG_EMULATING_MAILBOX) - && vk->mailbox.swapchain == VK_NULL_HANDLE) + && (vk->mailbox.swapchain == VK_NULL_HANDLE)) { vulkan_emulated_mailbox_init( &vk->mailbox, vk->context.device, vk->swapchain); @@ -2920,7 +2920,7 @@ bool vulkan_create_swapchain(gfx_ctx_vulkan_data_t *vk, /* We are tearing down, and entering a state * where we are supposed to have * acquired an image, so block until we have acquired. */ - if (!(vk->context.flags & VK_CTX_FLAG_HAS_ACQUIRED_SWAPCHAIN)) + if (! (vk->context.flags & VK_CTX_FLAG_HAS_ACQUIRED_SWAPCHAIN)) if (vk->mailbox.swapchain != VK_NULL_HANDLE) res = vulkan_emulated_mailbox_acquire_next_image_blocking( &vk->mailbox, diff --git a/network/netplay/netplay_frontend.c b/network/netplay/netplay_frontend.c index cefe295d85..37f7e2aa16 100644 --- a/network/netplay/netplay_frontend.c +++ b/network/netplay/netplay_frontend.c @@ -3690,7 +3690,7 @@ static void netplay_sync_post_frame(netplay_t *netplay, bool stalled) if (netplay->catch_up) { netplay->catch_up = false; - input_state_get_ptr()->flags &= ~INP_FLAG_NONBLOCKING; + input_state_get_ptr()->flags &= ~INP_FLAG_NONBLOCKING; driver_set_nonblock_state(); } return; @@ -4008,8 +4008,7 @@ static void remote_unpaused(netplay_t *netplay, for (i = 0; i < netplay->connections_size; i++) { struct netplay_connection *sc = &netplay->connections[i]; - if ( (sc->flags & NETPLAY_CONN_FLAG_ACTIVE) - && (sc->flags & NETPLAY_CONN_FLAG_PAUSED)) + if (sc->flags & (NETPLAY_CONN_FLAG_ACTIVE | NETPLAY_CONN_FLAG_PAUSED)) { netplay->remote_paused = true; break; @@ -7134,8 +7133,8 @@ static void netplay_frontend_paused(netplay_t *netplay, bool paused) for (i = 0; i < netplay->connections_size; i++) { struct netplay_connection *connection = &netplay->connections[i]; - if ( (connection->flags & NETPLAY_CONN_FLAG_ACTIVE) - && (connection->flags & NETPLAY_CONN_FLAG_PAUSED)) + if (connection->flags & + (NETPLAY_CONN_FLAG_ACTIVE | NETPLAY_CONN_FLAG_PAUSED)) paused_ct++; }