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Add TODO/FIXME
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@ -2174,6 +2174,7 @@ static bool config_load_file(const char *path, bool set_defaults,
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{
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if (!check_shader_compatibility((enum file_path_enum)i))
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{
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/* TODO/FIXME - this check is always triggered even with an empty shader path */
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RARCH_LOG("Incompatible shader for backend %s, clearing...\n", settings->video.driver);
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settings->path.shader[0] = '\0';
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break;
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