diff --git a/README.md b/README.md index 72932cf07e..884eee7d72 100644 --- a/README.md +++ b/README.md @@ -124,7 +124,7 @@ If you're using Kmeaw 3.55 firmware, the package needs to be signed: make -f Makefile.ps3 pkg-signed-cfw -NOTE: A pre-existing libretro library needs to be present in the root directory in order to link RetroArch PS3. This file needs to be called 'libretro.a'. +NOTE: A pre-existing libretro library needs to be present in the root directory in order to link RetroArch PS3. This file needs to be called 'libretro_ps3.a'. Xbox 360 (XeXDK)
@@ -135,7 +135,7 @@ The solution file can be found at the following location: msvc-360/RetroArch-360.sln NOTE: A pre-existing libretro library needs to be present in the 'msvc-360/RetroArch-360/Release' directory in order to link RetroArch 360. This file needs to be -called 'libretro.lib'. +called 'libretro_xdk360.lib'. Xbox 360 (Libxenon)
@@ -143,7 +143,7 @@ You will need to have the libxenon libraries and a working Devkit Xenon toolchai make -f Makefile.xenon -NOTE: A pre-existing libretro library needs to be present in the root directory in order to link RetroArch 360 Libxenon. This file needs to be called 'libretro.a'. +NOTE: A pre-existing libretro library needs to be present in the root directory in order to link RetroArch 360 Libxenon. This file needs to be called 'libretro_xenon360.a'. Wii
@@ -151,5 +151,5 @@ You will need to have the libogc libraries and a working Devkit PPC toolchain in make -f Makefile.wii -NOTE: A pre-existing libretro library needs to be present in the root directory in order to link RetroArch Wii. This file needs to be called 'libretro.a'. +NOTE: A pre-existing libretro library needs to be present in the root directory in order to link RetroArch Wii. This file needs to be called 'libretro_wii.a'.