mirror of
https://github.com/Rosalie241/RMG.git
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580 lines
19 KiB
C++
580 lines
19 KiB
C++
/*
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* Rosalie's Mupen GUI - https://github.com/Rosalie241/RMG
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* Copyright (C) 2020-2025 Rosalie Wanders <rosalie@mailbox.org>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 3.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#ifndef CORE_SETTINGS_HPP
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#define CORE_SETTINGS_HPP
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#include <string>
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#include <vector>
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enum class SettingsID
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{
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// GUI Settings
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GUI_HideCursorInEmulation = 0,
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GUI_HideCursorInFullscreenEmulation,
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GUI_StatusbarMessageDuration,
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GUI_PauseEmulationOnFocusLoss,
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GUI_ResumeEmulationOnFocus,
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GUI_AutomaticFullscreen,
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GUI_ConfirmDragDrop,
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GUI_OpenGLES,
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GUI_ShowVerboseLogMessages,
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GUI_OnScreenDisplayEnabled,
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GUI_OnScreenDisplayLocation,
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GUI_OnScreenDisplayPaddingX,
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GUI_OnScreenDisplayPaddingY,
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GUI_OnScreenDisplayBackgroundColor,
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GUI_OnScreenDisplayTextColor,
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GUI_OnScreenDisplayDuration,
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GUI_Toolbar,
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GUI_ToolbarArea,
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GUI_StatusBar,
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GUI_Theme,
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GUI_IconTheme,
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GUI_CheckForUpdates,
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GUI_LastUpdateCheck,
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GUI_DiscordRpc,
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GUI_Version,
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// Netplay Settings
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Netplay_Nickname,
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Netplay_ServerJsonUrl,
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Netplay_SelectedServer,
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// Core Plugin Settings
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Core_GFX_Plugin,
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Core_AUDIO_Plugin,
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Core_INPUT_Plugin,
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Core_RSP_Plugin,
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// Core User Directory Settings
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Core_OverrideUserDirs,
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Core_UserDataDirOverride,
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Core_UserCacheDirOverride,
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// Core 64DD ROM Settings
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Core_64DD_JapaneseIPL,
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Core_64DD_AmericanIPL,
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Core_64DD_DevelopmentIPL,
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Core_64DD_SaveDiskFormat,
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// Core PIF ROM Settings
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Core_PIF_Use,
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Core_PIF_NTSC,
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Core_PIF_PAL,
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// Core Gameboy ROM settings
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Core_Gameboy_P1_Rom,
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Core_Gameboy_P1_Save,
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Core_Gameboy_P2_Rom,
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Core_Gameboy_P2_Save,
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Core_Gameboy_P3_Rom,
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Core_Gameboy_P3_Save,
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Core_Gameboy_P4_Rom,
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Core_Gameboy_P4_Save,
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// (mupen64plus) Core Settings
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Core_OverrideGameSpecificSettings,
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Core_RandomizeInterrupt,
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Core_CPU_Emulator,
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Core_DisableExtraMem,
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Core_EnableDebugger,
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Core_CountPerOp,
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Core_CountPerOpDenomPot,
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Core_SiDmaDuration,
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Core_SaveFileNameFormat,
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// (mupen64plus) Overlay Core Settings
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CoreOverlay_RandomizeInterrupt,
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CoreOverlay_CPU_Emulator,
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CoreOverlay_DisableExtraMem,
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CoreOverlay_EnableDebugger,
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CoreOverlay_CountPerOp,
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CoreOverlay_CountPerOpDenomPot,
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CoreOverlay_SiDmaDuration,
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CoreOverLay_SaveFileNameFormat,
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// (mupen64plus) Core Directory Settings
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Core_ScreenshotPath,
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Core_SaveStatePath,
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Core_SaveSRAMPath,
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// Game Specific Settings
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Game_OverrideSettings,
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Game_DisableExtraMem,
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Game_TransferPak,
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Game_SaveType,
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Game_CountPerOp,
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Game_SiDmaDuration,
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// Game Core Override Settings
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Game_OverrideCoreSettings,
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Game_CPU_Emulator,
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Game_CountPerOpDenomPot,
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Game_RandomizeInterrupt,
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// Game Plugin Settings
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Game_GFX_Plugin,
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Game_AUDIO_Plugin,
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Game_INPUT_Plugin,
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Game_RSP_Plugin,
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// GUI KeyBindings
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KeyBinding_RemoveDuplicates,
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KeyBinding_StartROM,
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KeyBinding_StartCombo,
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KeyBinding_Shutdown,
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KeyBinding_RefreshROMList,
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KeyBinding_Exit,
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KeyBinding_SoftReset,
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KeyBinding_HardReset,
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KeyBinding_Resume,
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KeyBinding_Screenshot,
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KeyBinding_LimitFPS,
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KeyBinding_SpeedFactor25,
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KeyBinding_SpeedFactor50,
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KeyBinding_SpeedFactor75,
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KeyBinding_SpeedFactor100,
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KeyBinding_SpeedFactor125,
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KeyBinding_SpeedFactor150,
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KeyBinding_SpeedFactor175,
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KeyBinding_SpeedFactor200,
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KeyBinding_SpeedFactor225,
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KeyBinding_SpeedFactor250,
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KeyBinding_SpeedFactor275,
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KeyBinding_SpeedFactor300,
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KeyBinding_SaveState,
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KeyBinding_SaveAs,
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KeyBinding_LoadState,
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KeyBinding_Load,
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KeyBinding_Cheats,
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KeyBinding_GSButton,
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KeyBinding_SaveStateSlot0,
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KeyBinding_SaveStateSlot1,
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KeyBinding_SaveStateSlot2,
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KeyBinding_SaveStateSlot3,
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KeyBinding_SaveStateSlot4,
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KeyBinding_SaveStateSlot5,
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KeyBinding_SaveStateSlot6,
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KeyBinding_SaveStateSlot7,
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KeyBinding_SaveStateSlot8,
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KeyBinding_SaveStateSlot9,
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KeyBinding_Fullscreen,
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KeyBinding_ViewLog,
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KeyBinding_ViewSearch,
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KeyBinding_GraphicsSettings,
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KeyBinding_AudioSettings,
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KeyBinding_RspSettings,
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KeyBinding_InputSettings,
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KeyBinding_Settings,
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KeyBinding_IncreaseVolume,
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KeyBinding_DecreaseVolume,
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KeyBinding_ToggleMuteVolume,
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// RomBrowser Settings
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RomBrowser_Directory,
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RomBrowser_Geometry,
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RomBrowser_Maximized,
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RomBrowser_Recursive,
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RomBrowser_MaxItems,
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RomBrowser_ColumnVisibility,
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RomBrowser_ColumnOrder,
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RomBrowser_ColumnSizes,
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RomBrowser_ViewMode,
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RomBrowser_ListViewSortSection,
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RomBrowser_ListViewSortOrder,
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RomBrowser_GridViewIconWidth,
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RomBrowser_GridViewIconHeight,
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RomBrowser_GridViewUniformItemSizes,
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// Settings Settings
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Settings_HasForceUsedSetOnce,
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// Audio Plugin Settings
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Audio_DefaultFrequency,
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Audio_SwapChannels,
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Audio_PrimaryBufferSize,
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Audio_PrimaryBufferTarget,
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Audio_SecondaryBufferSize,
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Audio_Resampler,
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Audio_Volume,
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Audio_Muted,
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Audio_Synchronize,
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Audio_SimpleBackend,
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// HLE RSP Plugin Settings
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RSP_Version,
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RSP_Fallback,
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RSP_GraphicsHLE,
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RSP_AudioHLE,
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// Input Plugin Settings
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Input_Profiles,
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Input_ControllerMode,
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Input_UseProfile,
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Input_UseGameProfile,
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Input_PluggedIn,
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Input_DeviceType,
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Input_DeviceName,
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Input_DeviceNum,
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Input_DevicePath,
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Input_DeviceSerial,
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Input_Deadzone,
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Input_Sensitivity,
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Input_Pak,
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Input_GameboyRom,
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Input_GameboySave,
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Input_RemoveDuplicateMappings,
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Input_FilterEventsForButtons,
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Input_FilterEventsForAxis,
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Input_A_InputType,
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Input_A_Name,
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Input_A_Data,
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Input_A_ExtraData,
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Input_B_InputType,
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Input_B_Name,
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Input_B_Data,
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Input_B_ExtraData,
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Input_Start_InputType,
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Input_Start_Name,
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Input_Start_Data,
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Input_Start_ExtraData,
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Input_DpadUp_InputType,
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Input_DpadUp_Name,
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Input_DpadUp_Data,
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Input_DpadUp_ExtraData,
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Input_DpadDown_InputType,
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Input_DpadDown_Name,
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Input_DpadDown_Data,
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Input_DpadDown_ExtraData,
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Input_DpadLeft_InputType,
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Input_DpadLeft_Name,
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Input_DpadLeft_Data,
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Input_DpadLeft_ExtraData,
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Input_DpadRight_InputType,
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Input_DpadRight_Name,
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Input_DpadRight_Data,
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Input_DpadRight_ExtraData,
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Input_CButtonUp_InputType,
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Input_CButtonUp_Name,
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Input_CButtonUp_Data,
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Input_CButtonUp_ExtraData,
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Input_CButtonDown_InputType,
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Input_CButtonDown_Name,
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Input_CButtonDown_Data,
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Input_CButtonDown_ExtraData,
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Input_CButtonLeft_InputType,
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Input_CButtonLeft_Name,
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Input_CButtonLeft_Data,
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Input_CButtonLeft_ExtraData,
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Input_CButtonRight_InputType,
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Input_CButtonRight_Name,
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Input_CButtonRight_Data,
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Input_CButtonRight_ExtraData,
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Input_LeftShoulder_InputType,
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Input_LeftShoulder_Name,
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Input_LeftShoulder_Data,
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Input_LeftShoulder_ExtraData,
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Input_RightShoulder_InputType,
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Input_RightShoulder_Name,
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Input_RightShoulder_Data,
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Input_RightShoulder_ExtraData,
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Input_ZTrigger_InputType,
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Input_ZTrigger_Name,
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Input_ZTrigger_Data,
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Input_ZTrigger_ExtraData,
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Input_AnalogStickUp_InputType,
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Input_AnalogStickUp_Name,
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Input_AnalogStickUp_Data,
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Input_AnalogStickUp_ExtraData,
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Input_AnalogStickDown_InputType,
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Input_AnalogStickDown_Name,
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Input_AnalogStickDown_Data,
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Input_AnalogStickDown_ExtraData,
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Input_AnalogStickLeft_InputType,
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Input_AnalogStickLeft_Name,
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Input_AnalogStickLeft_Data,
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Input_AnalogStickLeft_ExtraData,
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Input_AnalogStickRight_InputType,
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Input_AnalogStickRight_Name,
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Input_AnalogStickRight_Data,
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Input_AnalogStickRight_ExtraData,
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Input_Hotkey_Shutdown_InputType,
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Input_Hotkey_Shutdown_Name,
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Input_Hotkey_Shutdown_Data,
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Input_Hotkey_Shutdown_ExtraData,
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Input_Hotkey_Exit_InputType,
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Input_Hotkey_Exit_Name,
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Input_Hotkey_Exit_Data,
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Input_Hotkey_Exit_ExtraData,
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Input_Hotkey_SoftReset_InputType,
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Input_Hotkey_SoftReset_Name,
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Input_Hotkey_SoftReset_Data,
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Input_Hotkey_SoftReset_ExtraData,
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Input_Hotkey_HardReset_InputType,
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Input_Hotkey_HardReset_Name,
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Input_Hotkey_HardReset_Data,
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Input_Hotkey_HardReset_ExtraData,
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Input_Hotkey_Resume_InputType,
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Input_Hotkey_Resume_Name,
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Input_Hotkey_Resume_Data,
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Input_Hotkey_Resume_ExtraData,
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Input_Hotkey_Screenshot_InputType,
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Input_Hotkey_Screenshot_Name,
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Input_Hotkey_Screenshot_Data,
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Input_Hotkey_Screenshot_ExtraData,
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Input_Hotkey_LimitFPS_InputType,
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Input_Hotkey_LimitFPS_Name,
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Input_Hotkey_LimitFPS_Data,
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Input_Hotkey_LimitFPS_ExtraData,
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Input_Hotkey_SpeedFactor25_InputType,
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Input_Hotkey_SpeedFactor25_Name,
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Input_Hotkey_SpeedFactor25_Data,
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Input_Hotkey_SpeedFactor25_ExtraData,
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Input_Hotkey_SpeedFactor50_InputType,
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Input_Hotkey_SpeedFactor50_Name,
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Input_Hotkey_SpeedFactor50_Data,
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Input_Hotkey_SpeedFactor50_ExtraData,
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Input_Hotkey_SpeedFactor75_InputType,
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Input_Hotkey_SpeedFactor75_Name,
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Input_Hotkey_SpeedFactor75_Data,
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Input_Hotkey_SpeedFactor75_ExtraData,
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Input_Hotkey_SpeedFactor100_InputType,
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Input_Hotkey_SpeedFactor100_Name,
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Input_Hotkey_SpeedFactor100_Data,
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Input_Hotkey_SpeedFactor100_ExtraData,
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Input_Hotkey_SpeedFactor125_InputType,
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Input_Hotkey_SpeedFactor125_Name,
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Input_Hotkey_SpeedFactor125_Data,
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Input_Hotkey_SpeedFactor125_ExtraData,
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Input_Hotkey_SpeedFactor150_InputType,
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Input_Hotkey_SpeedFactor150_Name,
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Input_Hotkey_SpeedFactor150_Data,
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Input_Hotkey_SpeedFactor150_ExtraData,
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Input_Hotkey_SpeedFactor175_InputType,
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Input_Hotkey_SpeedFactor175_Name,
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Input_Hotkey_SpeedFactor175_Data,
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Input_Hotkey_SpeedFactor175_ExtraData,
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Input_Hotkey_SpeedFactor200_InputType,
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Input_Hotkey_SpeedFactor200_Name,
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Input_Hotkey_SpeedFactor200_Data,
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Input_Hotkey_SpeedFactor200_ExtraData,
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Input_Hotkey_SpeedFactor225_InputType,
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Input_Hotkey_SpeedFactor225_Name,
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Input_Hotkey_SpeedFactor225_Data,
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Input_Hotkey_SpeedFactor225_ExtraData,
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Input_Hotkey_SpeedFactor250_InputType,
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Input_Hotkey_SpeedFactor250_Name,
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Input_Hotkey_SpeedFactor250_Data,
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Input_Hotkey_SpeedFactor250_ExtraData,
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Input_Hotkey_SpeedFactor275_InputType,
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Input_Hotkey_SpeedFactor275_Name,
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Input_Hotkey_SpeedFactor275_Data,
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Input_Hotkey_SpeedFactor275_ExtraData,
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Input_Hotkey_SpeedFactor300_InputType,
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Input_Hotkey_SpeedFactor300_Name,
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Input_Hotkey_SpeedFactor300_Data,
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Input_Hotkey_SpeedFactor300_ExtraData,
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Input_Hotkey_SaveState_InputType,
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Input_Hotkey_SaveState_Name,
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Input_Hotkey_SaveState_Data,
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Input_Hotkey_SaveState_ExtraData,
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Input_Hotkey_LoadState_InputType,
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Input_Hotkey_LoadState_Name,
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Input_Hotkey_LoadState_Data,
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Input_Hotkey_LoadState_ExtraData,
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Input_Hotkey_GSButton_InputType,
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Input_Hotkey_GSButton_Name,
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Input_Hotkey_GSButton_Data,
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Input_Hotkey_GSButton_ExtraData,
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Input_Hotkey_SaveStateSlot0_InputType,
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Input_Hotkey_SaveStateSlot0_Name,
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Input_Hotkey_SaveStateSlot0_Data,
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Input_Hotkey_SaveStateSlot0_ExtraData,
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Input_Hotkey_SaveStateSlot1_InputType,
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Input_Hotkey_SaveStateSlot1_Name,
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Input_Hotkey_SaveStateSlot1_Data,
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Input_Hotkey_SaveStateSlot1_ExtraData,
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Input_Hotkey_SaveStateSlot2_InputType,
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Input_Hotkey_SaveStateSlot2_Name,
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Input_Hotkey_SaveStateSlot2_Data,
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Input_Hotkey_SaveStateSlot2_ExtraData,
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Input_Hotkey_SaveStateSlot3_InputType,
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Input_Hotkey_SaveStateSlot3_Name,
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Input_Hotkey_SaveStateSlot3_Data,
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Input_Hotkey_SaveStateSlot3_ExtraData,
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Input_Hotkey_SaveStateSlot4_InputType,
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Input_Hotkey_SaveStateSlot4_Name,
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Input_Hotkey_SaveStateSlot4_Data,
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Input_Hotkey_SaveStateSlot4_ExtraData,
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Input_Hotkey_SaveStateSlot5_InputType,
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Input_Hotkey_SaveStateSlot5_Name,
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Input_Hotkey_SaveStateSlot5_Data,
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Input_Hotkey_SaveStateSlot5_ExtraData,
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Input_Hotkey_SaveStateSlot6_InputType,
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Input_Hotkey_SaveStateSlot6_Name,
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Input_Hotkey_SaveStateSlot6_Data,
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Input_Hotkey_SaveStateSlot6_ExtraData,
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Input_Hotkey_SaveStateSlot7_InputType,
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Input_Hotkey_SaveStateSlot7_Name,
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Input_Hotkey_SaveStateSlot7_Data,
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Input_Hotkey_SaveStateSlot7_ExtraData,
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Input_Hotkey_SaveStateSlot8_InputType,
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Input_Hotkey_SaveStateSlot8_Name,
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Input_Hotkey_SaveStateSlot8_Data,
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Input_Hotkey_SaveStateSlot8_ExtraData,
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Input_Hotkey_SaveStateSlot9_InputType,
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Input_Hotkey_SaveStateSlot9_Name,
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Input_Hotkey_SaveStateSlot9_Data,
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Input_Hotkey_SaveStateSlot9_ExtraData,
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Input_Hotkey_IncreaseSaveStateSlot_InputType,
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Input_Hotkey_IncreaseSaveStateSlot_Name,
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Input_Hotkey_IncreaseSaveStateSlot_Data,
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Input_Hotkey_IncreaseSaveStateSlot_ExtraData,
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Input_Hotkey_DecreaseSaveStateSlot_InputType,
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Input_Hotkey_DecreaseSaveStateSlot_Name,
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Input_Hotkey_DecreaseSaveStateSlot_Data,
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Input_Hotkey_DecreaseSaveStateSlot_ExtraData,
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Input_Hotkey_MemoryPak_InputType,
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Input_Hotkey_MemoryPak_Name,
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Input_Hotkey_MemoryPak_Data,
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Input_Hotkey_MemoryPak_ExtraData,
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Input_Hotkey_RumblePak_InputType,
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Input_Hotkey_RumblePak_Name,
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Input_Hotkey_RumblePak_Data,
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Input_Hotkey_RumblePak_ExtraData,
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Input_Hotkey_NoPak_InputType,
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Input_Hotkey_NoPak_Name,
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Input_Hotkey_NoPak_Data,
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Input_Hotkey_NoPak_ExtraData,
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Input_Hotkey_Fullscreen_InputType,
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Input_Hotkey_Fullscreen_Name,
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Input_Hotkey_Fullscreen_Data,
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Input_Hotkey_Fullscreen_ExtraData,
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Invalid
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};
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// saves settings to file
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bool CoreSettingsSave(void);
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// upgrades existing settings to new version
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bool CoreSettingsUpgrade(void);
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// setup default settings
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bool CoreSettingsSetupDefaults(void);
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// returns whether a section exists
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bool CoreSettingsSectionExists(std::string section);
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// reverts section to the one from the settings
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bool CoreSettingsRevertSection(std::string section);
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// deletes given section
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bool CoreSettingsDeleteSection(std::string section);
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// returns whether a key in the given section exists
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bool CoreSettingsKeyExists(std::string section, std::string key);
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// sets setting as int value
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bool CoreSettingsSetValue(SettingsID settingId, int value);
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// sets setting as bool value
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bool CoreSettingsSetValue(SettingsID settingId, bool value);
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// sets setting as float value
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bool CoreSettingsSetValue(SettingsID settingId, float value);
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// sets setting as string value
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bool CoreSettingsSetValue(SettingsID settingId, std::string value);
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// sets setting as int list value
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bool CoreSettingsSetValue(SettingsID settingId, std::vector<int> value);
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// sets setting as string list value
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bool CoreSettingsSetValue(SettingsID settingId, std::vector<std::string> value);
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// sets setting in section as int value
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bool CoreSettingsSetValue(SettingsID settingId, std::string section, int value);
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// sets setting in section as bool value
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bool CoreSettingsSetValue(SettingsID settingId, std::string section, bool value);
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// sets setting in section as float value
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bool CoreSettingsSetValue(SettingsID settingId, std::string section, float value);
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// sets setting in section as string value
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bool CoreSettingsSetValue(SettingsID settingId, std::string section, std::string value);
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// sets setting in section as int list value
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bool CoreSettingsSetValue(SettingsID settingId, std::string section, std::vector<int> value);
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// sets setting as section as string list value
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bool CoreSettingsSetValue(SettingsID settingId, std::string section, std::vector<std::string> value);
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#ifdef CORE_INTERNAL
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// sets key in section as int value
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bool CoreSettingsSetValue(std::string section, std::string key, int value);
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// sets key in section as bool value
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bool CoreSettingsSetValue(std::string section, std::string key, bool value);
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// sets key in section as float value
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bool CoreSettingsSetValue(std::string section, std::string key, float value);
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// sets key in section as string value
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bool CoreSettingsSetValue(std::string section, std::string key, std::string value);
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// sets key in section as int list value
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bool CoreSettingsSetValue(std::string section, std::string key, std::vector<int> value);
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// sets key in section as string list value
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bool CoreSettingsSetValue(std::string section, std::string key, std::vector<std::string> value);
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#endif // CORE_INTERNAL
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// retrieves default setting as int
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int CoreSettingsGetDefaultIntValue(SettingsID settingId);
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// retrieves default setting as bool
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bool CoreSettingsGetDefaultBoolValue(SettingsID settingId);
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// retrieves default setting as float
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float CoreSettingsGetDefaultFloatValue(SettingsID settingId);
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// retrieves default setting as string
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std::string CoreSettingsGetDefaultStringValue(SettingsID settingId);
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// retrieves default setting as int list
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std::vector<int> CoreSettingsGetDefaultIntListValue(SettingsID settingId);
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// retrieves default setting as string list
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std::vector<std::string> CoreSettingsGetDefaultStringListValue(SettingsID settingId);
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// retrieves setting as int
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int CoreSettingsGetIntValue(SettingsID settingId);
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// retrieves setting as bool
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bool CoreSettingsGetBoolValue(SettingsID settingId);
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// retrieves setting as float
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float CoreSettingsGetFloatValue(SettingsID settingId);
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// retrieves setting as string
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std::string CoreSettingsGetStringValue(SettingsID settingId);
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// retrieves setting as int list
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std::vector<int> CoreSettingsGetIntListValue(SettingsID settingId);
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// retrieves setting as string list
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std::vector<std::string> CoreSettingsGetStringListValue(SettingsID settingId);
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// retrieves setting in section as int
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int CoreSettingsGetIntValue(SettingsID settingId, std::string section);
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// retrieves setting in section as bool
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bool CoreSettingsGetBoolValue(SettingsID settingId, std::string section);
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// retrieves setting in section as float
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float CoreSettingsGetFloatValue(SettingsID settingId, std::string section);
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// retrieves setting in section as string
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std::string CoreSettingsGetStringValue(SettingsID settingId, std::string section);
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// retrieves setting in section as int list
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std::vector<int> CoreSettingsGetIntListValue(SettingsID settingId, std::string section);
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// retrieves setting in section as string list
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std::vector<std::string> CoreSettingsGetStringListValue(SettingsID settingId, std::string section);
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#ifdef CORE_INTERNAL
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// retrieves key in section as int
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int CoreSettingsGetIntValue(std::string section, std::string key, int defaultValue);
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// retrieves key in section as bool
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bool CoreSettingsGetBoolValue(std::string section, std::string key, bool defaultValue);
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// retrieves key in section as float
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float CoreSettingsGetFloatValue(std::string section, std::string key, float defaultValue);
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// retrieves key in section as string
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std::string CoreSettingsGetStringValue(std::string section, std::string key);
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// retrieves key in section as int list
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std::vector<int> CoreSettingsGetIntListValue(std::string section, std::string key);
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// retrieves key in section as string list
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std::vector<std::string> CoreSettingsGetStringListValue(std::string section, std::string key);
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#endif // CORE_INTERNAL
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#endif // CORE_SETTINGS_HPP
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