using OpenTK.Mathematics; using OpenTK.Windowing.Desktop; using OpenTK.Windowing.Common; using System; namespace ProjectPSX.OpenTK { static class Program { /// /// The main entry point for the application. /// [STAThread] static void Main() { GameWindowSettings settings = new GameWindowSettings(); settings.RenderFrequency = 60; settings.UpdateFrequency = 60; NativeWindowSettings nativeWindow = new NativeWindowSettings(); nativeWindow.API = ContextAPI.OpenGL; nativeWindow.Size = new Vector2i(1024, 512); nativeWindow.Title = "ProjectPSX"; nativeWindow.Profile = ContextProfile.Compatability; Window window = new Window(settings, nativeWindow); window.VSync = VSyncMode.On; window.Run(); } } }