Commit graph

428 commits

Author SHA1 Message Date
Blue
88c1fccbfa Fix: sign extend draw offset
This fixes puzzle bubble 2 backgrounds and DB Final Bout menus.
2019-08-13 01:51:49 +02:00
Blue
ab6f0f47ec Add: Poly/Rect SemiTransparency support 2019-08-13 00:53:25 +02:00
Blue
05372de137 Add: GPU sync. Irq handle pulse toggle. 2019-08-12 15:55:52 +02:00
Blue
3f1e73f92e Fix: Use horizontalRes/Timmings correctly and tick 2019-08-12 15:54:21 +02:00
Blue
4a93f003ab Fix: remaining words, commandBusy. 2019-08-12 15:51:10 +02:00
Blue
9316858c71 Fix: LWC2 and SWC2 instr imm to imm_s param
This actually fixes Tekken3, Ridge Racer Type 4, Dragon Ball GT Final Bout and many others now go to demo mode.
2019-08-12 15:49:26 +02:00
Blue
8745296b1b Ace Combat 3 Line Tests 2019-08-09 02:52:16 +02:00
Blue
5700699aec Fix: MemClearCache command pointer adv.
This fixes Crash Bandicot 3, Ace Combat 3 and many others that just halted on never ending gp0 decoding loop.
2019-08-06 00:32:48 +02:00
Blue
0e5ba6d834
Update README.md 2019-08-04 23:00:06 +02:00
Blue
a6f7882e17
Update README.md 2019-08-04 22:59:18 +02:00
Blue
e18b8f5632 Add: 16 and 24bpp MDEC decoding
This commit actually adds videos working on the emulator.
2019-08-04 22:14:20 +02:00
Blue
2895b821a1 Removed: Unneded Device Class 2019-08-04 22:11:49 +02:00
Blue
555e90edc5 Merge branch 'master' of https://github.com/BluestormDNA/ProjectPSX 2019-08-04 22:11:05 +02:00
Blue
6d3fa897ac Remove: unsused Device class
Not needed anymore because dma rewrite
2019-08-04 22:10:45 +02:00
Blue
b366adca30
Create LICENSE 2019-08-04 22:09:42 +02:00
Blue
d80ef37406 Add: MDEC and MIPS_Disassembler 2019-07-27 13:17:58 +02:00
Blue
20fc9647ab Activate: disabled player2 no longer crashes RR (was related to dma ints) 2019-07-27 13:17:29 +02:00
Blue
a19344e9ca Add: Interrupt pending 2019-07-27 13:15:47 +02:00
Blue
afd3c159f0 Refactor: Cluts, Fifo size, removed unused code. 2019-07-27 13:15:28 +02:00
Blue
984eeb1559 Initial rewrite. Fixes Symphony of the night and TK
Still testinig interface vs abstract and interrupt. MDEC is only handled as a one go. This probably needs work to fit the 0x20 buffer.
2019-07-27 13:14:09 +02:00
Blue
9177503ca1 Add: Test commands to boot nocash bios.
Breaking changes to state machine mass rewrite needed for cd timmings.
2019-07-27 13:11:30 +02:00
Blue
10e97241dd Test: Run at CPU Speed / 3 2019-07-27 13:09:59 +02:00
Blue
fad34ce5e5 Fix: Interrupt to pass CPX (lacked mtc0 ints)
Various fixes on exception cpu ids to pass more CPX tests. At this moment only the bus related and break fails.
2019-07-27 13:09:20 +02:00
Blue
daa8524137 Add: MDEC stub.
This syncs mdec and fixes ff7 for real this time.
2019-07-27 13:07:25 +02:00
Blue
e78a5d0428 Add: Mdec adress ranges 2019-07-27 12:31:44 +02:00
Blue
cd94fae189 Add: MDEC DMAs 2019-07-27 12:31:00 +02:00
Blue
2260fc800b Updated Event parameters for debug 2019-07-27 12:30:35 +02:00
Blue
c462d0f5c9 Inverse if on sh and sw opcodes 2019-07-16 14:41:29 +02:00
Blue
ae79d797e0 Refactor mips disassembler to own class 2019-07-16 14:03:22 +02:00
Blue
11242e90a1 Basic mips disassembler split from CPU class 2019-07-16 14:01:04 +02:00
Blue
92cf00f725 Merge branch 'master' of https://github.com/BluestormDNA/ProjectPSX 2019-07-11 23:32:05 +02:00
Blue
e8f6f00cfa Fix: MFC0 Exception (TCPX) 2019-07-11 23:31:42 +02:00
Blue
759287e201
Update README.md 2019-07-11 00:05:40 +02:00
Blue
988bc0fbc3
Update README.md 2019-07-10 23:51:46 +02:00
Blue
e13f78742e
Update README.md 2019-07-10 18:16:48 +02:00
Blue
9d3258c260
Update README.md 2019-07-10 18:13:30 +02:00
Blue
e0431ffa77
Update README.md 2019-07-10 18:07:34 +02:00
Blue
a043798199
Update README.md 2019-07-06 20:08:04 +02:00
Blue
39b442ee9e
Update README.md 2019-07-05 22:11:30 +02:00
Blue
2392d6f4d9
Update README.md 2019-07-05 22:08:24 +02:00
Blue
299845a4ee
Update README.md 2019-07-05 22:07:43 +02:00
Blue
d7c2b0fe49
Create README.md 2019-07-05 22:05:26 +02:00
Blue
935cd7d47a Interface to Abstract Class tests 2019-07-05 21:45:53 +02:00
Blue
c4201e9b9a Fix: Player2 Controller disconnected. (previously was clone from Player1. (commented changes as it crashes Ridge Racer, Hard Pauses Dino Crisis and some others. 2019-07-05 21:45:36 +02:00
Blue
7a51dc8917 Optimizations: Use clut and textureBase structs. Branchless 4bpp texel get to force inline. 2019-07-05 21:43:42 +02:00
Blue
23a27fa6f6 Optimization: Little restructuring preparing to rewrite... 2019-07-05 21:41:58 +02:00
Blue
96d4ab1f07 Add: SetSession 0x12 Command
Fix: Play 0x03 to 0x82 (previous 0x80 was motor off). Removed STAT clear on getStat. This fixes Puzzle Bubble 2 and Time Crisis to go ingame.
2019-07-05 21:41:10 +02:00
Blue
155671c5a5 Fix: added .. to the CD uri so CDs can be shared on release on debug... 2019-07-05 21:39:04 +02:00
Blue
5d6844b055 Removed unused test code 2019-07-05 21:38:23 +02:00
Blue
741ac1d100 Fix: Returned & 0x1F_FFFF on ram access as Wipeout seems to need it
Tests: DMA_Transfer from interface to abstract
2019-07-05 21:37:51 +02:00