ProSystem1_3/ProSystem.dsp
2015-03-17 11:20:14 -07:00

376 lines
8.4 KiB
Text

# Microsoft Developer Studio Project File - Name="ProSystem" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=ProSystem - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "ProSystem.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "ProSystem.mak" CFG="ProSystem - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "ProSystem - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "ProSystem - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
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CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /Ob2 /I "Core" /I "Win" /I "Lib" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FR /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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BSC32=bscmake.exe
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LINK32=link.exe
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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BSC32=bscmake.exe
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ddraw.lib dinput.lib dxguid.lib winmm.lib dsound.lib htmlhelp.lib zlib.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /libpath:"Lib"
!ENDIF
# Begin Target
# Name "ProSystem - Win32 Release"
# Name "ProSystem - Win32 Debug"
# Begin Group "Core"
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# Begin Source File
SOURCE=.\Core\Archive.cpp
# End Source File
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SOURCE=.\Core\Archive.h
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SOURCE=.\Core\Bios.cpp
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SOURCE=.\Core\Equates.h
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SOURCE=.\Core\Hash.cpp
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SOURCE=.\Core\Hash.h
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SOURCE=.\Core\Logger.cpp
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SOURCE=.\Core\Logger.h
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SOURCE=.\Core\Maria.cpp
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SOURCE=.\Core\Memory.cpp
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SOURCE=.\Core\Memory.h
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SOURCE=.\Core\Pair.h
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SOURCE=.\Core\Palette.cpp
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# Begin Source File
SOURCE=.\Core\Palette.h
# End Source File
# Begin Source File
SOURCE=.\Core\Pokey.cpp
# End Source File
# Begin Source File
SOURCE=.\Core\Pokey.h
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# Begin Source File
SOURCE=.\Core\ProSystem.cpp
# End Source File
# Begin Source File
SOURCE=.\Core\ProSystem.h
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SOURCE=.\Core\Rect.h
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# Begin Source File
SOURCE=.\Core\Region.cpp
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# Begin Source File
SOURCE=.\Core\Region.h
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# Begin Source File
SOURCE=.\Core\Riot.cpp
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SOURCE=.\Core\Riot.h
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SOURCE=.\Win\Menu.cpp
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SOURCE=.\Win\Menu.h
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SOURCE=.\Win\ProSystem.ico
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SOURCE=.\Win\ProSystem.rc
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SOURCE=.\Web\index.html
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# Begin Source File
SOURCE=.\License.txt
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# Begin Source File
SOURCE=.\ProSystem.dat
# End Source File
# End Target
# End Project