Commit graph

12 commits

Author SHA1 Message Date
Sean Maas
7786f71d76 Wii U: update for Aroma
Some checks failed
Automatic Builds / build-windows (push) Has been cancelled
Automatic Builds / build-mac (push) Has been cancelled
Automatic Builds / build-linux (push) Has been cancelled
Automatic Builds / build-android (push) Has been cancelled
Automatic Builds / build-switch (push) Has been cancelled
Automatic Builds / build-wiiu (push) Has been cancelled
Automatic Builds / build-vita (push) Has been cancelled
Automatic Builds / update-release (push) Has been cancelled
2024-07-11 20:01:09 -04:00
Sean Maas
ab49089e3a Clean up readme and makefile targets 2023-12-27 03:10:45 -05:00
Sean Maas
f57063d44f Initial Wii U port (not ready for release) 2023-04-02 18:30:22 -04:00
Sean Maas
51843bd1dd Initial Vita port
UI is barebones, but most things are implemented aside from that.
Settings can be changed in the ini file for now.
2021-06-02 21:34:26 -04:00
Nadia Holmquist Pedersen
d72e17e5ba
Add a script to create a macOS bundle and DMG (#43) 2021-04-23 10:59:53 -04:00
Sean Maas
c52f9c14cb Implement HLE DLDI support 2021-03-03 13:29:28 -05:00
Sean Maas
58571f3b8d Barebones Android port
The absolute mad lad
2020-07-23 14:37:21 -04:00
Sean Maas
a776d15048 Preliminary, messy GBA support 2020-05-28 00:49:23 -04:00
Sean Maas
9b18c3f556 Compile separate object files 2020-04-23 02:28:53 -04:00
Sean Maas
2e4747d40f Switch to MinGW for better Windows optimization
Sorry Visual Studio, I won't miss you~
2020-01-28 19:09:56 -05:00
Sean Maas
5f9d6a2c28 Add a basic settings system and some core settings 2020-01-23 19:17:23 -05:00
Sean Maas
7afca33b2e Basically rewrite everything
Well, the interpreter and memory were completely rewritten. Most of
the other stuff wasn't changed too much, apart from some cleanup and
reorganization. Oh, and it's object-oriented now. And endian-safe.
And faster and more accurate!

(I won't do anything like this again I swear)
2019-11-02 21:37:21 -04:00