#ifndef _TYPES_ #define _TYPES_ typedef unsigned char byte; typedef unsigned char uchar; typedef unsigned short ushort; //short point struct point { short int x,y;}; //long point struct lpoint {int x,y;}; //short 3d point struct zdpoint { short int x; signed short z:15; unsigned short d:1; short int y; void clear() {x=0; z=0; y=0; d=0;} } ; struct zpoint { short int x,z,y; void clear() {x=0; z=0; y=0;} }; //long point struct lzpoint {int x,y,z;}; //rectangle (short) struct rect { signed short int x1,y1,x2,y2; }; //3d rectangle (short) struct zrect { zpoint p1,p2; void clear() {p1.clear(); p2.clear();} void reorient() { if (p1.x>p2.x) {int temp=p2.x; p2.x=p1.x; p1.x=temp;} if (p1.y>p2.y) {int temp=p2.y; p2.y=p1.y; p1.y=temp;} if (p1.z>p2.z) {int temp=p2.z; p2.z=p1.z; p1.z=temp;} } }; //rectangle (long) struct lrect { int x1,y1,x2,y2; int width() {return x2-x1;} int height() {return y2-y1;} }; #endif