Mesen2/Core/Debugger/MemoryDumper.h
2021-06-22 20:12:37 -04:00

44 lines
No EOL
1.5 KiB
C++

#pragma once
#include "stdafx.h"
#include <unordered_map>
#include "DebugTypes.h"
class MemoryManager;
class NesConsole;
class BaseCartridge;
class Ppu;
class Spc;
class Gameboy;
class Emulator;
class Debugger;
class Disassembler;
enum class SnesMemoryType;
class MemoryDumper
{
private:
Emulator* _emu = nullptr;
Ppu* _ppu = nullptr;
Spc* _spc = nullptr;
Gameboy* _gameboy = nullptr;
MemoryManager* _memoryManager = nullptr;
NesConsole* _nesConsole = nullptr;
BaseCartridge* _cartridge = nullptr;
Debugger* _debugger = nullptr;
Disassembler* _disassembler = nullptr;
public:
MemoryDumper(Debugger* debugger);
uint8_t* GetMemoryBuffer(SnesMemoryType type);
uint32_t GetMemorySize(SnesMemoryType type);
void GetMemoryState(SnesMemoryType type, uint8_t *buffer);
uint8_t GetMemoryValue(SnesMemoryType memoryType, uint32_t address, bool disableSideEffects = true);
void GetMemoryValues(SnesMemoryType memoryType, uint32_t start, uint32_t end, uint8_t* output);
uint16_t GetMemoryValueWord(SnesMemoryType memoryType, uint32_t address, bool disableSideEffects = true);
void SetMemoryValueWord(SnesMemoryType memoryType, uint32_t address, uint16_t value, bool disableSideEffects = true);
void SetMemoryValue(SnesMemoryType memoryType, uint32_t address, uint8_t value, bool disableSideEffects = true);
void SetMemoryValues(SnesMemoryType memoryType, uint32_t address, uint8_t* data, uint32_t length);
void SetMemoryState(SnesMemoryType type, uint8_t *buffer, uint32_t length);
};