Mesen2/Core/NES/Input/FourScore.h
2021-04-20 22:51:15 -04:00

50 lines
1.1 KiB
C++

#pragma once
#include "stdafx.h"
#include "Shared/BaseControlDevice.h"
#include "Utilities/Serializer.h"
class FourScore : public BaseControlDevice
{
private:
uint32_t _signature4016 = 0;
uint32_t _signature4017 = 0;
protected:
void Serialize(Serializer &s) override
{
BaseControlDevice::Serialize(s);
s.Stream(_signature4016, _signature4017);
}
void RefreshStateBuffer() override
{
//Signature for port 0 = 0x10, reversed bit order => 0x08
//Signature for port 1 = 0x20, reversed bit order => 0x04
_signature4016 = (0x08 << 16);
_signature4017 = (0x04 << 16);
}
public:
FourScore(Emulator* emu) : BaseControlDevice(emu, ControllerType::FourScore, BaseControlDevice::ExpDevicePort)
{
}
uint8_t ReadRam(uint16_t addr) override
{
StrobeProcessRead();
uint8_t output = 0;
if(addr == 0x4016) {
output = _signature4016 & 0x01;
_signature4016 >>= 1;
} else if(addr == 0x4017) {
output = _signature4017 & 0x01;
_signature4017 >>= 1;
}
return output;
}
void WriteRam(uint16_t addr, uint8_t value) override
{
StrobeProcessWrite(value);
}
};