Mesen2/Core/NES/Input/FamilyMatTrainer.h
2021-04-20 22:51:15 -04:00

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1 KiB
C++

#pragma once
#include "stdafx.h"
#include "NES/Input/PowerPad.h"
#include "Utilities/Serializer.h"
class FamilyMatTrainer : public PowerPad
{
private:
uint8_t _ignoreRows = 0;
protected:
void Serialize(Serializer& s) override
{
BaseControlDevice::Serialize(s);
s.Stream(_ignoreRows);
}
public:
FamilyMatTrainer(Emulator* emu, KeyMappingSet keyMappings) : PowerPad(emu, ControllerType::FamilyTrainerMat, BaseControlDevice::ExpDevicePort, keyMappings)
{
}
uint8_t ReadRam(uint16_t addr) override
{
uint8_t output = 0;
if(addr == 0x4017) {
uint8_t pressedKeys[4] = {};
for(int j = 0; j < 3; j++) {
if((_ignoreRows >> (2 - j)) & 0x01) {
//Ignore this row
continue;
}
for(int i = 0; i < 4; i++) {
pressedKeys[i] |= IsPressed(j * 4 + i) ? 1 : 0;
}
}
output = ~((pressedKeys[0] << 4) | (pressedKeys[1] << 3) | (pressedKeys[2] << 2) | (pressedKeys[3] << 1)) & 0x1E;
}
return output;
}
void WriteRam(uint16_t addr, uint8_t value) override
{
_ignoreRows = value & 0x07;
}
};