Mesen2/Core/NES/Input/ExcitingBoxingController.h
2021-04-20 22:51:15 -04:00

64 lines
No EOL
1.7 KiB
C++

#pragma once
#include "stdafx.h"
#include "Shared/BaseControlDevice.h"
#include "Utilities/Serializer.h"
class Emulator;
class ExcitingBoxingController : public BaseControlDevice
{
private:
uint8_t _selectedSensors = 0;
enum Buttons { LeftHook = 0, MoveRight, MoveLeft, RightHook, LeftJab, HitBody, RightJab, Straight };
protected:
void Serialize(Serializer& s) override
{
BaseControlDevice::Serialize(s);
s.Stream(_selectedSensors);
}
string GetKeyNames() override
{
return "HRLhJBjS";
}
void InternalSetStateFromInput() override
{
for(KeyMapping keyMapping : _keyMappings) {
for(int i = 0; i < 8; i++) {
SetPressedState(i, keyMapping.CustomKeys[i]);
}
}
}
public:
ExcitingBoxingController(Emulator* emu, KeyMappingSet keyMappings) : BaseControlDevice(emu, ControllerType::ExcitingBoxing, BaseControlDevice::ExpDevicePort, keyMappings)
{
}
uint8_t ReadRam(uint16_t addr) override
{
if(addr == 0x4017) {
if(_selectedSensors == 0) {
return
(IsPressed(ExcitingBoxingController::Buttons::LeftHook) ? 0 : 0x02) |
(IsPressed(ExcitingBoxingController::Buttons::MoveRight) ? 0 : 0x04) |
(IsPressed(ExcitingBoxingController::Buttons::MoveLeft) ? 0 : 0x08) |
(IsPressed(ExcitingBoxingController::Buttons::RightHook) ? 0 : 0x10);
} else {
return
(IsPressed(ExcitingBoxingController::Buttons::LeftJab) ? 0 : 0x02) |
(IsPressed(ExcitingBoxingController::Buttons::HitBody) ? 0 : 0x04) |
(IsPressed(ExcitingBoxingController::Buttons::RightJab) ? 0 : 0x08) |
(IsPressed(ExcitingBoxingController::Buttons::Straight) ? 0 : 0x10);
}
}
return 0;
}
void WriteRam(uint16_t addr, uint8_t value) override
{
_selectedSensors = (value & 0x02) >> 1;
}
};