Mesen2/Core/Debugger/PpuTools.h

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3.9 KiB
C++

#pragma once
#include "stdafx.h"
#include "Debugger/DebugTypes.h"
#include "Shared/NotificationManager.h"
#include "Shared/Emulator.h"
class Debugger;
struct GbPpuState;
struct PpuState;
struct ViewerRefreshConfig
{
uint16_t Scanline;
uint16_t Cycle;
};
enum class NullableBoolean
{
Undefined = -1,
False = 0,
True = 1
};
enum class DebugSpritePriority
{
Undefined = -1,
Number0 = 0,
Number1 = 1,
Number2 = 2,
Number3 = 3,
Foreground = 4,
Background = 5
};
struct DebugSpriteInfo
{
int32_t TileIndex;
int32_t TileAddress;
int32_t PaletteAddress;
uint16_t SpriteIndex;
int16_t X;
int16_t Y;
int16_t Palette;
DebugSpritePriority Priority;
int16_t Width;
int16_t Height;
bool HorizontalMirror;
bool VerticalMirror;
bool Visible;
NullableBoolean UseSecondTable;
uint32_t SpritePreview[64 * 64];
public:
void Init()
{
TileIndex = -1;
TileAddress = -1;
PaletteAddress = -1;
SpriteIndex = -1;
X = -1;
Y = -1;
Palette = -1;
Priority = DebugSpritePriority::Undefined;
Width = -1;
Height = -1;
HorizontalMirror = false;
VerticalMirror = false;
Visible = false;
UseSecondTable = NullableBoolean::Undefined;
}
};
struct DebugTilemapInfo
{
uint32_t Bpp;
uint32_t ScrollX;
uint32_t ScrollWidth;
uint32_t ScrollY;
uint32_t ScrollHeight;
uint32_t CurrentRow;
uint32_t CurrentColumn;
};
struct DebugTilemapTileInfo
{
int32_t Row = -1;
int32_t Column = -1;
int32_t Width = -1;
int32_t Height = -1;
int32_t TileMapAddress = -1;
int32_t TileIndex = -1;
int32_t TileAddress = -1;
int32_t PaletteIndex = -1;
int32_t PaletteAddress = -1;
NullableBoolean HorizontalMirroring = NullableBoolean::Undefined;
NullableBoolean VerticalMirroring = NullableBoolean::Undefined;
NullableBoolean HighPriority = NullableBoolean::Undefined;
};
struct DebugSpritePreviewInfo
{
uint32_t Width;
uint32_t Height;
uint32_t SpriteCount;
int32_t CoordOffsetX;
int32_t CoordOffsetY;
};
class PpuTools
{
protected:
Emulator* _emu;
Debugger* _debugger;
unordered_map<uint32_t, ViewerRefreshConfig> _updateTimings;
uint8_t GetTilePixelColor(const uint8_t* ram, const uint32_t ramMask, const uint8_t bpp, const uint32_t pixelStart, const uint8_t shift, const int secondByteOffset);
void BlendColors(uint8_t output[4], uint8_t input[4]);
uint32_t GetRgbPixelColor(uint32_t* colors, uint8_t colorIndex, uint8_t palette, uint8_t bpp, bool directColorMode, uint16_t basePaletteOffset);
public:
PpuTools(Debugger* debugger, Emulator *emu);
void GetTileView(GetTileViewOptions options, uint8_t *source, uint32_t srcSize, uint32_t* palette, uint32_t *outBuffer);
virtual DebugTilemapTileInfo GetTilemapTileInfo(uint32_t x, uint32_t y, uint8_t* vram, GetTilemapOptions options, BaseState& baseState) = 0;
virtual FrameInfo GetTilemapSize(GetTilemapOptions options, BaseState& state) = 0;
virtual DebugTilemapInfo GetTilemap(GetTilemapOptions options, BaseState& state, uint8_t* vram, uint32_t* palette, uint32_t* outBuffer) = 0;
virtual DebugSpritePreviewInfo GetSpritePreviewInfo(GetSpritePreviewOptions options, BaseState& state) = 0;
virtual void GetSpritePreview(GetSpritePreviewOptions options, BaseState& state, uint8_t* vram, uint8_t* oamRam, uint32_t* palette, uint32_t* outBuffer) = 0;
virtual void GetSpriteList(GetSpritePreviewOptions options, BaseState& baseState, uint8_t* vram, uint8_t* oamRam, uint32_t* palette, DebugSpriteInfo outBuffer[]) = 0;
void SetViewerUpdateTiming(uint32_t viewerId, uint16_t scanline, uint16_t cycle);
void RemoveViewer(uint32_t viewerId);
__forceinline bool HasOpenedViewer()
{
return _updateTimings.size() > 0;
}
__forceinline void UpdateViewers(uint16_t scanline, uint16_t cycle)
{
for(auto updateTiming : _updateTimings) {
ViewerRefreshConfig cfg = updateTiming.second;
if(cfg.Cycle == cycle && cfg.Scanline == scanline) {
_emu->GetNotificationManager()->SendNotification(ConsoleNotificationType::ViewerRefresh, (void*)(uint64_t)updateTiming.first);
}
}
}
};