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https://github.com/SourMesen/Mesen2.git
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135 lines
No EOL
4.1 KiB
C++
135 lines
No EOL
4.1 KiB
C++
#pragma once
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#include "pch.h"
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#include "WS/WsConsole.h"
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#include "Shared/BaseControlDevice.h"
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#include "Shared/Emulator.h"
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#include "Shared/EmuSettings.h"
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#include "Shared/InputHud.h"
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#include "Utilities/Serializer.h"
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class WsController : public BaseControlDevice
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{
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private:
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WsConsole* _console = nullptr;
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vector<KeyMapping> _verticalMappings;
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uint32_t _turboSpeed = 0;
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protected:
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string GetKeyNames() override
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{
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return "UDLRudlrSsBA";
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}
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void InternalSetStateFromInput() override
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{
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vector<KeyMapping>& keyMappings = _console->IsVerticalMode() ? _verticalMappings : _keyMappings;
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for(KeyMapping& keyMapping : keyMappings) {
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SetPressedState(Buttons::A, keyMapping.A);
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SetPressedState(Buttons::B, keyMapping.B);
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SetPressedState(Buttons::Sound, keyMapping.GenericKey1);
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SetPressedState(Buttons::Start, keyMapping.Start);
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SetPressedState(Buttons::Up, keyMapping.Up);
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SetPressedState(Buttons::Down, keyMapping.Down);
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SetPressedState(Buttons::Left, keyMapping.Left);
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SetPressedState(Buttons::Right, keyMapping.Right);
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SetPressedState(Buttons::Up2, keyMapping.U);
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SetPressedState(Buttons::Down2, keyMapping.D);
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SetPressedState(Buttons::Left2, keyMapping.L);
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SetPressedState(Buttons::Right2, keyMapping.R);
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uint8_t turboFreq = 1 << (4 - _turboSpeed);
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bool turboOn = (uint8_t)(_emu->GetFrameCount() % turboFreq) < turboFreq / 2;
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if(turboOn) {
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SetPressedState(Buttons::A, keyMapping.TurboA);
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SetPressedState(Buttons::B, keyMapping.TurboB);
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}
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}
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}
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void RefreshStateBuffer() override
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{}
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public:
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enum Buttons { Up = 0, Down, Left, Right, Up2, Down2, Left2, Right2, Sound, Start, B, A };
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WsController(Emulator* emu, WsConsole* console, uint8_t port, KeyMappingSet horizontalMappings, KeyMappingSet verticalMappings) : BaseControlDevice(emu, ControllerType::WsController, port, horizontalMappings)
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{
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//TODOWS turbo support
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_verticalMappings = verticalMappings.GetKeyMappingArray();
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_console = console;
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_turboSpeed = horizontalMappings.TurboSpeed;
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}
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uint8_t ReadRam(uint16_t addr) override
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{
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return 0;
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}
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void WriteRam(uint16_t addr, uint8_t value) override
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{
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}
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void InternalDrawController(InputHud& hud) override
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{
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if(_console->IsVerticalMode()) {
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hud.DrawOutline(28, 31);
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hud.DrawButton(20, 20, 3, 3, IsPressed(Buttons::Right));
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hud.DrawButton(20, 26, 3, 3, IsPressed(Buttons::Left));
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hud.DrawButton(17, 23, 3, 3, IsPressed(Buttons::Up));
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hud.DrawButton(23, 23, 3, 3, IsPressed(Buttons::Down));
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hud.DrawButton(5, 20, 3, 3, IsPressed(Buttons::Right2));
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hud.DrawButton(5, 26, 3, 3, IsPressed(Buttons::Left2));
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hud.DrawButton(2, 23, 3, 3, IsPressed(Buttons::Up2));
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hud.DrawButton(8, 23, 3, 3, IsPressed(Buttons::Down2));
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hud.DrawButton(23, 6, 3, 3, IsPressed(Buttons::B));
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hud.DrawButton(20, 3, 3, 3, IsPressed(Buttons::A));
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hud.DrawButton(21, 11, 2, 3, IsPressed(Buttons::Start));
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hud.DrawButton(21, 15, 2, 3, IsPressed(Buttons::Sound));
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hud.DrawNumber(_port + 1, 13, 2);
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} else {
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hud.DrawOutline(35, 24);
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hud.DrawButton(5, 2, 3, 3, IsPressed(Buttons::Up2));
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hud.DrawButton(5, 8, 3, 3, IsPressed(Buttons::Down2));
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hud.DrawButton(2, 5, 3, 3, IsPressed(Buttons::Left2));
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hud.DrawButton(8, 5, 3, 3, IsPressed(Buttons::Right2));
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hud.DrawButton(5, 13, 3, 3, IsPressed(Buttons::Up));
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hud.DrawButton(5, 19, 3, 3, IsPressed(Buttons::Down));
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hud.DrawButton(2, 16, 3, 3, IsPressed(Buttons::Left));
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hud.DrawButton(8, 16, 3, 3, IsPressed(Buttons::Right));
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hud.DrawButton(25, 19, 3, 3, IsPressed(Buttons::B));
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hud.DrawButton(29, 16, 3, 3, IsPressed(Buttons::A));
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hud.DrawButton(14, 17, 4, 2, IsPressed(Buttons::Sound));
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hud.DrawButton(19, 17, 4, 2, IsPressed(Buttons::Start));
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hud.DrawNumber(_port + 1, 16, 2);
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}
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}
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vector<DeviceButtonName> GetKeyNameAssociations() override
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{
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return {
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{ "a", Buttons::A },
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{ "b", Buttons::B },
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{ "sound", Buttons::Sound },
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{ "start", Buttons::Start },
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{ "up", Buttons::Up },
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{ "down", Buttons::Down },
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{ "left", Buttons::Left },
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{ "right", Buttons::Right },
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{ "up2", Buttons::Up2 },
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{ "down2", Buttons::Down2 },
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{ "left2", Buttons::Left2 },
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{ "right2", Buttons::Right2 },
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};
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}
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}; |