Mesen2/Core/WS/WsController.h
2024-09-19 21:19:43 +09:00

135 lines
No EOL
4.1 KiB
C++

#pragma once
#include "pch.h"
#include "WS/WsConsole.h"
#include "Shared/BaseControlDevice.h"
#include "Shared/Emulator.h"
#include "Shared/EmuSettings.h"
#include "Shared/InputHud.h"
#include "Utilities/Serializer.h"
class WsController : public BaseControlDevice
{
private:
WsConsole* _console = nullptr;
vector<KeyMapping> _verticalMappings;
uint32_t _turboSpeed = 0;
protected:
string GetKeyNames() override
{
return "UDLRudlrSsBA";
}
void InternalSetStateFromInput() override
{
vector<KeyMapping>& keyMappings = _console->IsVerticalMode() ? _verticalMappings : _keyMappings;
for(KeyMapping& keyMapping : keyMappings) {
SetPressedState(Buttons::A, keyMapping.A);
SetPressedState(Buttons::B, keyMapping.B);
SetPressedState(Buttons::Sound, keyMapping.GenericKey1);
SetPressedState(Buttons::Start, keyMapping.Start);
SetPressedState(Buttons::Up, keyMapping.Up);
SetPressedState(Buttons::Down, keyMapping.Down);
SetPressedState(Buttons::Left, keyMapping.Left);
SetPressedState(Buttons::Right, keyMapping.Right);
SetPressedState(Buttons::Up2, keyMapping.U);
SetPressedState(Buttons::Down2, keyMapping.D);
SetPressedState(Buttons::Left2, keyMapping.L);
SetPressedState(Buttons::Right2, keyMapping.R);
uint8_t turboFreq = 1 << (4 - _turboSpeed);
bool turboOn = (uint8_t)(_emu->GetFrameCount() % turboFreq) < turboFreq / 2;
if(turboOn) {
SetPressedState(Buttons::A, keyMapping.TurboA);
SetPressedState(Buttons::B, keyMapping.TurboB);
}
}
}
void RefreshStateBuffer() override
{}
public:
enum Buttons { Up = 0, Down, Left, Right, Up2, Down2, Left2, Right2, Sound, Start, B, A };
WsController(Emulator* emu, WsConsole* console, uint8_t port, KeyMappingSet horizontalMappings, KeyMappingSet verticalMappings) : BaseControlDevice(emu, ControllerType::WsController, port, horizontalMappings)
{
//TODOWS turbo support
_verticalMappings = verticalMappings.GetKeyMappingArray();
_console = console;
_turboSpeed = horizontalMappings.TurboSpeed;
}
uint8_t ReadRam(uint16_t addr) override
{
return 0;
}
void WriteRam(uint16_t addr, uint8_t value) override
{
}
void InternalDrawController(InputHud& hud) override
{
if(_console->IsVerticalMode()) {
hud.DrawOutline(28, 31);
hud.DrawButton(20, 20, 3, 3, IsPressed(Buttons::Right));
hud.DrawButton(20, 26, 3, 3, IsPressed(Buttons::Left));
hud.DrawButton(17, 23, 3, 3, IsPressed(Buttons::Up));
hud.DrawButton(23, 23, 3, 3, IsPressed(Buttons::Down));
hud.DrawButton(5, 20, 3, 3, IsPressed(Buttons::Right2));
hud.DrawButton(5, 26, 3, 3, IsPressed(Buttons::Left2));
hud.DrawButton(2, 23, 3, 3, IsPressed(Buttons::Up2));
hud.DrawButton(8, 23, 3, 3, IsPressed(Buttons::Down2));
hud.DrawButton(23, 6, 3, 3, IsPressed(Buttons::B));
hud.DrawButton(20, 3, 3, 3, IsPressed(Buttons::A));
hud.DrawButton(21, 11, 2, 3, IsPressed(Buttons::Start));
hud.DrawButton(21, 15, 2, 3, IsPressed(Buttons::Sound));
hud.DrawNumber(_port + 1, 13, 2);
} else {
hud.DrawOutline(35, 24);
hud.DrawButton(5, 2, 3, 3, IsPressed(Buttons::Up2));
hud.DrawButton(5, 8, 3, 3, IsPressed(Buttons::Down2));
hud.DrawButton(2, 5, 3, 3, IsPressed(Buttons::Left2));
hud.DrawButton(8, 5, 3, 3, IsPressed(Buttons::Right2));
hud.DrawButton(5, 13, 3, 3, IsPressed(Buttons::Up));
hud.DrawButton(5, 19, 3, 3, IsPressed(Buttons::Down));
hud.DrawButton(2, 16, 3, 3, IsPressed(Buttons::Left));
hud.DrawButton(8, 16, 3, 3, IsPressed(Buttons::Right));
hud.DrawButton(25, 19, 3, 3, IsPressed(Buttons::B));
hud.DrawButton(29, 16, 3, 3, IsPressed(Buttons::A));
hud.DrawButton(14, 17, 4, 2, IsPressed(Buttons::Sound));
hud.DrawButton(19, 17, 4, 2, IsPressed(Buttons::Start));
hud.DrawNumber(_port + 1, 16, 2);
}
}
vector<DeviceButtonName> GetKeyNameAssociations() override
{
return {
{ "a", Buttons::A },
{ "b", Buttons::B },
{ "sound", Buttons::Sound },
{ "start", Buttons::Start },
{ "up", Buttons::Up },
{ "down", Buttons::Down },
{ "left", Buttons::Left },
{ "right", Buttons::Right },
{ "up2", Buttons::Up2 },
{ "down2", Buttons::Down2 },
{ "left2", Buttons::Left2 },
{ "right2", Buttons::Right2 },
};
}
};