Mesen2/Core/PCE/Input/PceAvenuePad6.h
Sour 4d92cc6d72 PCE: Fixed 6-button controller emulation
SF2 was detecting a single 6-button controller with no turbo tap as two 6-button controllers with a turbo tap
2024-07-03 20:02:36 +09:00

162 lines
No EOL
4.7 KiB
C++

#pragma once
#include "pch.h"
#include "Shared/BaseControlDevice.h"
#include "Shared/Emulator.h"
#include "Shared/EmuSettings.h"
#include "Shared/InputHud.h"
#include "Utilities/Serializer.h"
class PceAvenuePad6 : public BaseControlDevice
{
private:
uint32_t _turboSpeed = 0;
bool _disableInput = false;
bool _selectDPad = false;
bool _selectExtraButtons = false;
protected:
string GetKeyNames() override
{
return "UDLRSr123456";
}
void InternalSetStateFromInput() override
{
for(KeyMapping& keyMapping : _keyMappings) {
SetPressedState(Buttons::I, keyMapping.A);
SetPressedState(Buttons::II, keyMapping.B);
SetPressedState(Buttons::III, keyMapping.X);
SetPressedState(Buttons::IV, keyMapping.Y);
SetPressedState(Buttons::V, keyMapping.L);
SetPressedState(Buttons::VI, keyMapping.R);
SetPressedState(Buttons::Run, keyMapping.Start);
SetPressedState(Buttons::Select, keyMapping.Select);
SetPressedState(Buttons::Up, keyMapping.Up);
SetPressedState(Buttons::Down, keyMapping.Down);
SetPressedState(Buttons::Left, keyMapping.Left);
SetPressedState(Buttons::Right, keyMapping.Right);
uint8_t turboFreq = 1 << (4 - _turboSpeed);
bool turboOn = (uint8_t)(_emu->GetFrameCount() % turboFreq) < turboFreq / 2;
if(turboOn) {
SetPressedState(Buttons::I, keyMapping.TurboA);
SetPressedState(Buttons::II, keyMapping.TurboB);
SetPressedState(Buttons::III, keyMapping.TurboX);
SetPressedState(Buttons::IV, keyMapping.TurboY);
SetPressedState(Buttons::V, keyMapping.TurboL);
SetPressedState(Buttons::VI, keyMapping.TurboR);
}
}
PcEngineConfig& cfg = _emu->GetSettings()->GetPcEngineConfig();
if(cfg.PreventSelectRunReset && IsPressed(Buttons::Run) && IsPressed(Buttons::Select)) {
ClearBit(Buttons::Run);
ClearBit(Buttons::Select);
}
}
void RefreshStateBuffer() override
{
}
void Serialize(Serializer& s) override
{
BaseControlDevice::Serialize(s);
SV(_disableInput);
SV(_selectDPad);
SV(_selectExtraButtons);
}
public:
enum Buttons { Up = 0, Down, Left, Right, Select, Run, I, II, III, IV, V, VI };
PceAvenuePad6(Emulator* emu, uint8_t port, KeyMappingSet keyMappings) : BaseControlDevice(emu, ControllerType::PceAvenuePad6, port, keyMappings)
{
_turboSpeed = keyMappings.TurboSpeed;
}
uint8_t ReadRam(uint16_t addr) override
{
if(_disableInput) {
return 0x0F;
}
uint8_t result = 0x0F;
if(_selectExtraButtons) {
if(_selectDPad) {
result = 0;
} else {
result &= ~(IsPressed(PceAvenuePad6::III) ? 0x01 : 0);
result &= ~(IsPressed(PceAvenuePad6::IV) ? 0x02 : 0);
result &= ~(IsPressed(PceAvenuePad6::V) ? 0x04 : 0);
result &= ~(IsPressed(PceAvenuePad6::VI) ? 0x08 : 0);
}
} else {
if(_selectDPad) {
result &= ~(IsPressed(PceAvenuePad6::Up) ? 0x01 : 0);
result &= ~(IsPressed(PceAvenuePad6::Right) ? 0x02 : 0);
result &= ~(IsPressed(PceAvenuePad6::Down) ? 0x04 : 0);
result &= ~(IsPressed(PceAvenuePad6::Left) ? 0x08 : 0);
} else {
result &= ~(IsPressed(PceAvenuePad6::I) ? 0x01 : 0);
result &= ~(IsPressed(PceAvenuePad6::II) ? 0x02 : 0);
result &= ~(IsPressed(PceAvenuePad6::Select) ? 0x04 : 0);
result &= ~(IsPressed(PceAvenuePad6::Run) ? 0x08 : 0);
}
}
return result;
}
void WriteRam(uint16_t addr, uint8_t value) override
{
bool disableInput = (value & 0x02) != 0;
if(disableInput && !_disableInput) {
_selectExtraButtons = !_selectExtraButtons;
}
_disableInput = disableInput;
_selectDPad = (value & 0x01) != 0;
}
void InternalDrawController(InputHud& hud) override
{
hud.DrawOutline(35, 14);
hud.DrawButton(5, 3, 3, 3, IsPressed(Buttons::Up));
hud.DrawButton(5, 9, 3, 3, IsPressed(Buttons::Down));
hud.DrawButton(2, 6, 3, 3, IsPressed(Buttons::Left));
hud.DrawButton(8, 6, 3, 3, IsPressed(Buttons::Right));
hud.DrawButton(5, 6, 3, 3, false);
hud.DrawButton(22, 8, 3, 3, IsPressed(Buttons::III));
hud.DrawButton(26, 8, 3, 3, IsPressed(Buttons::II));
hud.DrawButton(30, 8, 3, 3, IsPressed(Buttons::I));
hud.DrawButton(22, 3, 3, 3, IsPressed(Buttons::IV));
hud.DrawButton(26, 3, 3, 3, IsPressed(Buttons::V));
hud.DrawButton(30, 3, 3, 3, IsPressed(Buttons::VI));
hud.DrawButton(12, 9, 4, 2, IsPressed(Buttons::Select));
hud.DrawButton(17, 9, 4, 2, IsPressed(Buttons::Run));
hud.DrawNumber(hud.GetControllerIndex() + 1, 15, 2);
}
vector<DeviceButtonName> GetKeyNameAssociations() override
{
return {
{ "i", Buttons::I },
{ "ii", Buttons::II },
{ "iii", Buttons::III },
{ "iv", Buttons::IV },
{ "v", Buttons::V },
{ "vi", Buttons::VI },
{ "run", Buttons::Run },
{ "select", Buttons::Select },
{ "up", Buttons::Up },
{ "down", Buttons::Down },
{ "left", Buttons::Left },
{ "right", Buttons::Right },
};
}
};