Mesen2/Core/Debugger/Debugger.h

197 lines
7 KiB
C++

#pragma once
#include "pch.h"
#include "Utilities/SimpleLock.h"
#include "Debugger/DebugUtilities.h"
#include "Debugger/DebugTypes.h"
#include "Debugger/DebuggerFeatures.h"
#include "Shared/SettingTypes.h"
class IConsole;
class Emulator;
class SnesCpu;
class SnesPpu;
class Spc;
class BaseCartridge;
class SnesMemoryManager;
class InternalRegisters;
class SnesDmaController;
class EmuSettings;
class ExpressionEvaluator;
class MemoryDumper;
class MemoryAccessCounter;
class Disassembler;
class DisassemblySearch;
class BreakpointManager;
class PpuTools;
class CodeDataLogger;
class CallstackManager;
class LabelManager;
class CdlManager;
class ScriptManager;
class Breakpoint;
class BaseEventManager;
class IAssembler;
class IDebugger;
class ITraceLogger;
class TraceLogFileSaver;
class FrozenAddressManager;
struct TraceRow;
struct BaseState;
enum class EventType;
enum class MemoryOperationType;
enum class EvalResultType : int32_t;
struct CpuInfo
{
unique_ptr<IDebugger> Debugger;
unique_ptr<ExpressionEvaluator> Evaluator;
};
class Debugger
{
private:
Emulator* _emu = nullptr;
IConsole* _console = nullptr;
EmuSettings* _settings = nullptr;
CpuInfo _debuggers[(int)DebugUtilities::GetLastCpuType() + 1];
CpuType _mainCpuType = CpuType::Snes;
unordered_set<CpuType> _cpuTypes;
ConsoleType _consoleType = ConsoleType::Snes;
unique_ptr<ScriptManager> _scriptManager;
unique_ptr<MemoryDumper> _memoryDumper;
unique_ptr<MemoryAccessCounter> _memoryAccessCounter;
unique_ptr<CodeDataLogger> _codeDataLogger;
unique_ptr<Disassembler> _disassembler;
unique_ptr<DisassemblySearch> _disassemblySearch;
unique_ptr<LabelManager> _labelManager;
unique_ptr<CdlManager> _cdlManager;
unique_ptr<TraceLogFileSaver> _traceLogSaver;
SimpleLock _logLock;
std::list<string> _debuggerLog;
atomic<bool> _executionStopped;
atomic<uint32_t> _breakRequestCount;
atomic<uint32_t> _suspendRequestCount;
DebugControllerState _inputOverrides[8] = {};
bool _waitForBreakResume = false;
void Reset();
__noinline bool ProcessStepBack(IDebugger* debugger);
template<CpuType type, typename DebuggerType> DebuggerType* GetDebugger();
template<CpuType type> uint64_t GetCpuCycleCount();
template<CpuType type, typename T> void ProcessScripts(uint32_t addr, T& value, MemoryOperationType opType);
template<CpuType type, typename T> void ProcessScripts(uint32_t addr, T& value, MemoryType memType, MemoryOperationType opType);
bool IsDebugWindowOpened(CpuType cpuType);
bool IsBreakOptionEnabled(BreakSource src);
template<CpuType type> void SleepOnBreakRequest();
public:
Debugger(Emulator* emu, IConsole* console);
~Debugger();
void Release();
template<CpuType type> void ProcessInstruction();
template<CpuType type, MemoryAccessFlags flags = MemoryAccessFlags::None, typename T> void ProcessMemoryRead(uint32_t addr, T& value, MemoryOperationType opType);
template<CpuType type, MemoryAccessFlags flags = MemoryAccessFlags::None, typename T> bool ProcessMemoryWrite(uint32_t addr, T& value, MemoryOperationType opType);
template<CpuType cpuType, MemoryType memType, MemoryOperationType opType> void ProcessMemoryAccess(uint32_t addr, uint8_t value);
template<CpuType type> void ProcessIdleCycle();
template<CpuType type> void ProcessHaltedCpu();
template<CpuType type, typename T> void ProcessPpuRead(uint16_t addr, T& value, MemoryType memoryType, MemoryOperationType opType);
template<CpuType type, typename T> void ProcessPpuWrite(uint16_t addr, T& value, MemoryType memoryType);
template<CpuType type> void ProcessPpuCycle();
template<CpuType type> void ProcessInterrupt(uint32_t originalPc, uint32_t currentPc, bool forNmi);
void InternalProcessInterrupt(CpuType cpuType, IDebugger& dbg, StepRequest& stepRequest, AddressInfo& src, uint32_t srcAddr, AddressInfo& dest, uint32_t destAddr, AddressInfo& ret, uint32_t retAddr, bool forNmi);
void ProcessEvent(EventType type, std::optional<CpuType> cpuType);
void ProcessConfigChange();
void GetTokenList(CpuType cpuType, char* tokenList);
int32_t EvaluateExpression(string expression, CpuType cpuType, EvalResultType &resultType, bool useCache);
void Run();
void PauseOnNextFrame();
void Step(CpuType cpuType, int32_t stepCount, StepType type, BreakSource source = BreakSource::Unspecified);
bool IsPaused();
bool IsExecutionStopped();
bool HasBreakRequest();
void BreakRequest(bool release);
void ResetSuspendCounter();
void SuspendDebugger(bool release);
__noinline void BreakImmediately(CpuType sourceCpu, BreakSource source);
void ProcessPredictiveBreakpoint(CpuType sourceCpu, BreakpointManager* bpManager, MemoryOperationInfo& operation, AddressInfo& addressInfo);
void ProcessBreakConditions(CpuType sourceCpu, StepRequest& step, BreakpointManager* bpManager, MemoryOperationInfo& operation, AddressInfo& addressInfo);
void SleepUntilResume(CpuType sourceCpu, BreakSource source, MemoryOperationInfo* operation = nullptr, int breakpointId = -1);
void GetCpuState(BaseState& dstState, CpuType cpuType);
void SetCpuState(BaseState& srcState, CpuType cpuType);
BaseState& GetCpuStateRef(CpuType cpuType);
void GetPpuState(BaseState& state, CpuType cpuType);
void SetPpuState(BaseState& srcState, CpuType cpuType);
void GetConsoleState(BaseState& state, ConsoleType consoleType);
DebuggerFeatures GetDebuggerFeatures(CpuType cpuType);
uint32_t GetProgramCounter(CpuType cpuType, bool forInstStart);
CpuInstructionProgress GetInstructionProgress(CpuType cpuType);
void SetProgramCounter(CpuType cpuType, uint32_t addr);
AddressInfo GetAbsoluteAddress(AddressInfo relAddress);
AddressInfo GetRelativeAddress(AddressInfo absAddress, CpuType cpuType);
bool HasCpuType(CpuType cpuType);
void SetBreakpoints(Breakpoint breakpoints[], uint32_t length);
void SetInputOverrides(uint32_t index, DebugControllerState state);
void GetAvailableInputOverrides(uint8_t* availableIndexes);
void Log(string message);
string GetLog();
bool SaveRomToDisk(string filename, bool saveAsIps, CdlStripOption stripOption);
void ClearExecutionTrace();
uint32_t GetExecutionTrace(TraceRow output[], uint32_t startOffset, uint32_t maxLineCount);
CpuType GetMainCpuType() { return _mainCpuType; }
TraceLogFileSaver* GetTraceLogFileSaver() { return _traceLogSaver.get(); }
MemoryDumper* GetMemoryDumper() { return _memoryDumper.get(); }
MemoryAccessCounter* GetMemoryAccessCounter() { return _memoryAccessCounter.get(); }
Disassembler* GetDisassembler() { return _disassembler.get(); }
DisassemblySearch* GetDisassemblySearch() { return _disassemblySearch.get(); }
LabelManager* GetLabelManager() { return _labelManager.get(); }
CdlManager* GetCdlManager() { return _cdlManager.get(); }
ScriptManager* GetScriptManager() { return _scriptManager.get(); }
IConsole* GetConsole() { return _console; }
Emulator* GetEmulator() { return _emu; }
FrozenAddressManager* GetFrozenAddressManager(CpuType cpuType);
ITraceLogger* GetTraceLogger(CpuType cpuType);
PpuTools* GetPpuTools(CpuType cpuType);
BaseEventManager* GetEventManager(CpuType cpuType);
CallstackManager* GetCallstackManager(CpuType cpuType);
IAssembler* GetAssembler(CpuType cpuType);
};