Mesen2/UI/ViewModels/AudioConfigViewModel.cs

41 lines
1.1 KiB
C#

using Avalonia.Controls;
using Mesen.Config;
using Mesen.Interop;
using Mesen.Utilities;
using ReactiveUI;
using ReactiveUI.Fody.Helpers;
using System.Reactive.Linq;
using System.Collections.Generic;
using System;
namespace Mesen.ViewModels
{
public class AudioConfigViewModel : DisposableViewModel
{
[Reactive] public AudioConfig Config { get; set; }
[Reactive] public AudioConfig OriginalConfig { get; set; }
[Reactive] public List<string> AudioDevices { get; set; } = new();
[Reactive] public bool ShowLatencyWarning { get; set; } = false;
public AudioConfigViewModel()
{
Config = ConfigManager.Config.Audio;
OriginalConfig = Config.Clone();
if(Design.IsDesignMode) {
return;
}
AudioDevices = ConfigApi.GetAudioDevices();
if(AudioDevices.Count > 0 && !AudioDevices.Contains(Config.AudioDevice)) {
Config.AudioDevice = AudioDevices[0];
}
AddDisposable(this.WhenAnyValue(x => x.Config.AudioLatency).Subscribe(x => {
ShowLatencyWarning = Config.AudioLatency <= 55;
}));
AddDisposable(ReactiveHelper.RegisterRecursiveObserver(Config, (s, e) => { Config.ApplyConfig(); }));
}
}
}