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https://github.com/SourMesen/Mesen2.git
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44 lines
1.2 KiB
C#
44 lines
1.2 KiB
C#
using Avalonia.Threading;
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using Mesen.Config;
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using Mesen.Interop;
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using Mesen.ViewModels;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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namespace Mesen.Utilities;
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public class DisplayMessageHelper
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{
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private static int _taskId = 0;
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public static void DisplayMessage(string title, string message, string? param1 = null)
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{
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if(EmuApi.IsRunning() || ConfigManager.Config.Preferences.GameSelectionScreenMode == GameSelectionMode.Disabled) {
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EmuApi.DisplayMessage(title, message, param1);
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} else {
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//Temporarily hide selection screen to allow displaying messages
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MainWindowViewModel.Instance.RecentGames.Visible = false;
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EmuApi.DisplayMessage(title, message, param1);
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//Prevent multiple calls from causing the game selection screen from appearing too quickly
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int counter = Interlocked.Increment(ref _taskId);
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Task.Run(async () => {
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await Task.Delay(3100);
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//Show game selection screen after ~3 seconds
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//This allows the message to be visible to the user
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Dispatcher.UIThread.Post(() => {
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if(_taskId == counter && !EmuApi.IsRunning()) {
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MainWindowViewModel.Instance.RecentGames.Visible = true;
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}
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});
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});
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}
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}
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}
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