Mesen2/UI/Config/Debugger/SnesDebuggerConfig.cs
2025-03-27 23:46:36 +09:00

21 lines
787 B
C#

using ReactiveUI.Fody.Helpers;
using Mesen.ViewModels;
namespace Mesen.Config
{
public class SnesDebuggerConfig : ViewModelBase
{
[Reactive] public bool BreakOnBrk { get; set; } = false;
[Reactive] public bool BreakOnCop { get; set; } = false;
[Reactive] public bool BreakOnWdm { get; set; } = false;
[Reactive] public bool BreakOnStp { get; set; } = false;
[Reactive] public bool BreakOnInvalidPpuAccess { get; set; } = false;
[Reactive] public bool BreakOnReadDuringAutoJoy { get; set; } = false;
[Reactive] public bool SpcBreakOnBrk { get; set; } = false;
[Reactive] public bool SpcBreakOnStpSleep { get; set; } = false;
[Reactive] public bool UseAltSpcOpNames { get; set; } = false;
[Reactive] public bool IgnoreDspReadWrites { get; set; } = true;
}
}