Mesen2/Core/WS/WsControlManager.cpp
2024-09-19 21:19:43 +09:00

117 lines
3.3 KiB
C++

#include "pch.h"
#include "WS/WsConsole.h"
#include "WS/WsControlManager.h"
#include "WS/WsMemoryManager.h"
#include "WS/WsController.h"
#include "Shared/KeyManager.h"
WsControlManager::WsControlManager(Emulator* emu, WsConsole* console) : BaseControlManager(emu, CpuType::Ws)
{
_console = console;
}
shared_ptr<BaseControlDevice> WsControlManager::CreateControllerDevice(ControllerType type, uint8_t port)
{
shared_ptr<BaseControlDevice> device;
WsConfig& cfg = _emu->GetSettings()->GetWsConfig();
switch(type) {
default:
case ControllerType::None: break;
case ControllerType::WsController:
case ControllerType::WsControllerVertical:
device.reset(new WsController(_emu, _console, port, cfg.ControllerHorizontal.Keys, cfg.ControllerVertical.Keys));
break;
}
return device;
}
void WsControlManager::UpdateControlDevices()
{
WsConfig cfg = _emu->GetSettings()->GetWsConfig();
if(_emu->GetSettings()->IsEqual(_prevConfig, cfg) && _controlDevices.size() > 0) {
//Do nothing if configuration is unchanged
return;
}
auto lock = _deviceLock.AcquireSafe();
ClearDevices();
shared_ptr<BaseControlDevice> device(CreateControllerDevice(ControllerType::WsController, 0));
if(device) {
RegisterControlDevice(device);
}
}
uint8_t WsControlManager::Read()
{
uint8_t result = 0;
for(shared_ptr<BaseControlDevice>& controller : _controlDevices) {
if(controller->GetPort() == 0 && controller->GetControllerType() == ControllerType::WsController) {
if(_state.InputSelect & 0x10) {
result |= controller->IsPressed(WsController::Up2) ? 0x01 : 0;
result |= controller->IsPressed(WsController::Right2) ? 0x02 : 0;
result |= controller->IsPressed(WsController::Down2) ? 0x04 : 0;
result |= controller->IsPressed(WsController::Left2) ? 0x08 : 0;
}
if(_state.InputSelect & 0x20) {
result |= controller->IsPressed(WsController::Up) ? 0x01 : 0;
result |= controller->IsPressed(WsController::Right) ? 0x02 : 0;
result |= controller->IsPressed(WsController::Down) ? 0x04 : 0;
result |= controller->IsPressed(WsController::Left) ? 0x08 : 0;
}
if(_state.InputSelect & 0x40) {
result |= controller->IsPressed(WsController::Start) ? 0x02 : 0;
result |= controller->IsPressed(WsController::A) ? 0x04 : 0;
result |= controller->IsPressed(WsController::B) ? 0x08 : 0;
}
}
}
return result;
}
void WsControlManager::Write(uint8_t value)
{
_state.InputSelect = value & 0x70;
}
bool WsControlManager::IsSoundPressed()
{
for(shared_ptr<BaseControlDevice>& controller : _controlDevices) {
if(controller->GetPort() == 0 && controller->GetControllerType() == ControllerType::WsController) {
return controller->IsPressed(WsController::Sound);
}
}
return false;
}
void WsControlManager::UpdateInputState()
{
BaseControlManager::UpdateInputState();
uint8_t newInput = Read();
if((_prevInput | newInput) > _prevInput) {
//Trigger IRQ whenever any extra bits are set compared to the previous input
_console->GetMemoryManager()->SetIrqSource(WsIrqSource::KeyPressed);
}
_prevInput = newInput;
bool soundButtonPressed = IsSoundPressed();
if(soundButtonPressed && !_soundButtonPressed) {
_console->GetApu()->ChangeMasterVolume();
}
_soundButtonPressed = soundButtonPressed;
}
void WsControlManager::Serialize(Serializer& s)
{
SV(_state.InputSelect);
SV(_prevInput);
SV(_soundButtonPressed);
}