Mesen2/Core/SNES/Debugger/TraceLogger/St018TraceLogger.h
Sour 8d6830a70a SNES: Add support for ST018 coprocessor
Used by a single game: Hayazashi Nidan Morita Shougi 2
2024-12-29 23:41:52 +09:00

27 lines
881 B
C++

#pragma once
#include "pch.h"
#include "Debugger/BaseTraceLogger.h"
#include "SNES/Coprocessors/ST018/ArmV3Types.h"
class DisassemblyInfo;
class Debugger;
class SnesPpu;
class St018TraceLogger : public BaseTraceLogger<St018TraceLogger, ArmV3CpuState>
{
private:
SnesPpu* _ppu = nullptr;
protected:
RowDataType GetFormatTagType(string& tag) override;
public:
St018TraceLogger(Debugger* debugger, IDebugger* cpuDebugger, SnesPpu* ppu);
void GetTraceRow(string& output, ArmV3CpuState& cpuState, TraceLogPpuState& ppuState, DisassemblyInfo& disassemblyInfo);
void LogPpuState();
__forceinline uint32_t GetProgramCounter(ArmV3CpuState& state) { return state.Pipeline.Execute.Address; }
__forceinline uint64_t GetCycleCount(ArmV3CpuState& state) { return state.CycleCount; }
__forceinline uint8_t GetStackPointer(ArmV3CpuState& state) { return (uint8_t)state.R[13]; }
};