Mesen2/Core/SNES/Debugger/GsuDebugger.cpp

196 lines
6 KiB
C++

#include "pch.h"
#include "SNES/Debugger/GsuDebugger.h"
#include "SNES/SnesMemoryManager.h"
#include "SNES/SnesConsole.h"
#include "SNES/BaseCartridge.h"
#include "SNES/Coprocessors/GSU/Gsu.h"
#include "SNES/Debugger/SnesCodeDataLogger.h"
#include "SNES/Debugger/TraceLogger/GsuTraceLogger.h"
#include "Debugger/CdlManager.h"
#include "Debugger/DisassemblyInfo.h"
#include "Debugger/Disassembler.h"
#include "Debugger/CallstackManager.h"
#include "Debugger/BreakpointManager.h"
#include "Debugger/ExpressionEvaluator.h"
#include "Debugger/Debugger.h"
#include "Debugger/MemoryAccessCounter.h"
#include "Debugger/CodeDataLogger.h"
#include "Shared/MemoryOperationType.h"
#include "Shared/Emulator.h"
#include "Shared/EmuSettings.h"
GsuDebugger::GsuDebugger(Debugger* debugger) : IDebugger(debugger->GetEmulator())
{
SnesConsole* console = (SnesConsole*)debugger->GetConsole();
_debugger = debugger;
_codeDataLogger = (SnesCodeDataLogger*)debugger->GetCdlManager()->GetCodeDataLogger(MemoryType::SnesPrgRom);
_disassembler = debugger->GetDisassembler();
_memoryAccessCounter = debugger->GetMemoryAccessCounter();
_gsu = console->GetCartridge()->GetGsu();
_memoryManager = console->GetMemoryManager();
_settings = debugger->GetEmulator()->GetSettings();
_traceLogger.reset(new GsuTraceLogger(debugger, this, console->GetPpu(), _memoryManager));
_breakpointManager.reset(new BreakpointManager(debugger, this, CpuType::Gsu, debugger->GetEventManager(CpuType::Snes)));
_step.reset(new StepRequest());
}
void GsuDebugger::Reset()
{
_prevOpCode = 0xFF;
}
void GsuDebugger::ProcessInstruction()
{
GsuState& state = _gsu->GetState();
uint32_t addr = _gsu->DebugGetProgramCounter();
AddressInfo addressInfo = _gsu->GetMemoryMappings()->GetAbsoluteAddress(addr);
MemoryOperationInfo operation(addr, state.ProgramReadBuffer, MemoryOperationType::ExecOpCode, MemoryType::GsuMemory);
InstructionProgress.LastMemOperation = operation;
InstructionProgress.StartCycle = state.CycleCount;
if(addressInfo.Type == MemoryType::SnesPrgRom) {
_codeDataLogger->SetCode<SnesCdlFlags::Gsu>(addressInfo.Address);
}
if(_settings->CheckDebuggerFlag(DebuggerFlags::GsuDebuggerEnabled)) {
_disassembler->BuildCache(addressInfo, state.SFR.GetFlagsHigh() & 0x13, CpuType::Gsu);
}
_prevOpCode = state.ProgramReadBuffer;
_prevProgramCounter = addr;
_step->ProcessCpuExec();
_memoryAccessCounter->ProcessMemoryExec(addressInfo, _memoryManager->GetMasterClock());
_debugger->ProcessBreakConditions(CpuType::Gsu, *_step.get(), _breakpointManager.get(), operation, addressInfo);
if(_traceLogger->IsEnabled()) {
DisassemblyInfo disInfo = _disassembler->GetDisassemblyInfo(addressInfo, addr, 0, CpuType::Gsu);
_traceLogger->Log(_gsu->GetState(), disInfo, operation, addressInfo);
}
}
void GsuDebugger::ProcessRead(uint32_t addr, uint8_t value, MemoryOperationType type)
{
AddressInfo addressInfo = _gsu->GetMemoryMappings()->GetAbsoluteAddress(addr);
MemoryOperationInfo operation(addr, value, type, MemoryType::GsuMemory);
InstructionProgress.LastMemOperation = operation;
if(type == MemoryOperationType::ExecOpCode) {
_memoryAccessCounter->ProcessMemoryExec(addressInfo, _memoryManager->GetMasterClock());
} else if(type == MemoryOperationType::ExecOperand) {
if(addressInfo.Type == MemoryType::SnesPrgRom) {
_codeDataLogger->SetData<SnesCdlFlags::Gsu>(addressInfo.Address);
}
_memoryAccessCounter->ProcessMemoryExec(addressInfo, _memoryManager->GetMasterClock());
} else {
if(addressInfo.Type == MemoryType::SnesPrgRom) {
_codeDataLogger->SetData<SnesCdlFlags::Gsu>(addressInfo.Address);
}
if(_traceLogger->IsEnabled()) {
_traceLogger->LogNonExec(operation, addressInfo);
}
_memoryAccessCounter->ProcessMemoryRead(addressInfo, _memoryManager->GetMasterClock());
_debugger->ProcessBreakConditions(CpuType::Gsu, *_step.get(), _breakpointManager.get(), operation, addressInfo);
}
}
void GsuDebugger::ProcessWrite(uint32_t addr, uint8_t value, MemoryOperationType type)
{
AddressInfo addressInfo = _gsu->GetMemoryMappings()->GetAbsoluteAddress(addr);
MemoryOperationInfo operation(addr, value, type, MemoryType::GsuMemory);
InstructionProgress.LastMemOperation = operation;
_debugger->ProcessBreakConditions(CpuType::Gsu, *_step.get(), _breakpointManager.get(), operation, addressInfo);
if(_traceLogger->IsEnabled()) {
_traceLogger->LogNonExec(operation, addressInfo);
}
_disassembler->InvalidateCache(addressInfo, CpuType::Gsu);
_memoryAccessCounter->ProcessMemoryWrite(addressInfo, _memoryManager->GetMasterClock());
}
void GsuDebugger::Run()
{
_step.reset(new StepRequest());
}
void GsuDebugger::Step(int32_t stepCount, StepType type)
{
StepRequest step;
switch(type) {
case StepType::StepOut:
case StepType::StepOver:
case StepType::Step: step.StepCount = stepCount; break;
case StepType::SpecificScanline:
case StepType::PpuStep:
break;
}
_step.reset(new StepRequest(step));
}
void GsuDebugger::SetProgramCounter(uint32_t addr, bool updateDebuggerOnly)
{
if(!updateDebuggerOnly) {
_gsu->DebugSetProgramCounter(addr);
}
GsuState& state = _gsu->GetState();
_prevOpCode = state.ProgramReadBuffer;
_prevProgramCounter = addr;
}
uint32_t GsuDebugger::GetProgramCounter(bool getInstPc)
{
GsuState& state = _gsu->GetState();
return getInstPc ? _prevProgramCounter : ((state.ProgramBank << 16) | state.R[15]);
}
uint64_t GsuDebugger::GetCpuCycleCount(bool forProfiler)
{
return _gsu->GetState().CycleCount;
}
DebuggerFeatures GsuDebugger::GetSupportedFeatures()
{
DebuggerFeatures features = {};
features.ChangeProgramCounter = AllowChangeProgramCounter;
return features;
}
BreakpointManager* GsuDebugger::GetBreakpointManager()
{
return _breakpointManager.get();
}
CallstackManager* GsuDebugger::GetCallstackManager()
{
return nullptr;
}
IAssembler* GsuDebugger::GetAssembler()
{
throw std::runtime_error("Assembler not supported for GSU");
}
BaseEventManager* GsuDebugger::GetEventManager()
{
return nullptr;
}
BaseState& GsuDebugger::GetState()
{
return _gsu->GetState();
}
ITraceLogger* GsuDebugger::GetTraceLogger()
{
return _traceLogger.get();
}