Mesen2/Core/SNES/Debugger/Cx4Debugger.h
Sour 614e61a2d1 Debugger: Fixed issues with step over/out in some scenarios (bank swapping, recursive functions, etc.)
Only break when both the stack pointer and the return address match what the debugger was expecting, instead of just the return address
2024-12-07 17:46:28 +09:00

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1.6 KiB
C++

#pragma once
#include "pch.h"
#include "Debugger/DebugTypes.h"
#include "Debugger/IDebugger.h"
class Disassembler;
class Debugger;
class Cx4TraceLogger;
class SnesCodeDataLogger;
class Cx4;
class CallstackManager;
class MemoryAccessCounter;
class SnesMemoryManager;
class BreakpointManager;
class EmuSettings;
enum class MemoryOperationType;
class Cx4Debugger final : public IDebugger
{
Debugger* _debugger;
Disassembler* _disassembler;
SnesCodeDataLogger* _codeDataLogger;
MemoryAccessCounter* _memoryAccessCounter;
SnesMemoryManager* _memoryManager;
Cx4* _cx4;
EmuSettings* _settings;
unique_ptr<BreakpointManager> _breakpointManager;
unique_ptr<CallstackManager> _callstackManager;
unique_ptr<Cx4TraceLogger> _traceLogger;
uint32_t _prevProgramCounter = 0;
uint8_t _prevStackPointer = 0;
uint8_t _prevOpCode = 0;
public:
Cx4Debugger(Debugger* debugger);
void Reset() override;
void ProcessInstruction();
void ProcessRead(uint32_t addr, uint8_t value, MemoryOperationType type);
void ProcessWrite(uint32_t addr, uint8_t value, MemoryOperationType type);
void Run() override;
void Step(int32_t stepCount, StepType type) override;
void SetProgramCounter(uint32_t addr, bool updateDebuggerOnly = false) override;
uint32_t GetProgramCounter(bool getInstPc) override;
uint64_t GetCpuCycleCount(bool forProfiler) override;
DebuggerFeatures GetSupportedFeatures() override;
BreakpointManager* GetBreakpointManager() override;
CallstackManager* GetCallstackManager() override;
IAssembler* GetAssembler() override;
BaseEventManager* GetEventManager() override;
ITraceLogger* GetTraceLogger() override;
BaseState& GetState() override;
};