Mesen2/Core/SMS/Input/SmsLightPhaser.h
2023-12-14 22:23:27 +09:00

131 lines
No EOL
3.2 KiB
C++

#pragma once
#include "pch.h"
#include "Shared/BaseControlDevice.h"
#include "SMS/SmsConsole.h"
#include "SMS/SmsVdp.h"
#include "Shared/Emulator.h"
#include "Shared/InputHud.h"
#include "Shared/EmuSettings.h"
#include "Shared/KeyManager.h"
#include "Utilities/Serializer.h"
class SmsLightPhaser : public BaseControlDevice
{
private:
SmsConsole* _console;
protected:
bool HasCoordinates() override { return true; }
string GetKeyNames() override
{
return "F";
}
enum Buttons { Fire };
void InternalSetStateFromInput() override
{
MousePosition pos = KeyManager::GetMousePosition();
for(KeyMapping& keyMapping : _keyMappings) {
SetPressedState(Buttons::Fire, KeyManager::IsKeyPressed(keyMapping.CustomKeys[0]));
if(KeyManager::IsKeyPressed(keyMapping.CustomKeys[1])) {
pos.X = -1;
pos.Y = -1;
}
}
SetCoordinates(pos);
}
bool IsLightFound(MousePosition pos, bool ignoreVdpPos)
{
SmsVdp* vdp = _console->GetVdp();
int32_t scanline = vdp->GetScanline();
int32_t cycle = vdp->GetCycle();
constexpr int radius = 0;
pos.Y -= vdp->GetViewportYOffset();
if(pos.X >= 0 && pos.Y >= 0) {
for(int yOffset = -radius; yOffset <= radius; yOffset++) {
int yPos = pos.Y + yOffset;
if(yPos >= 0 && yPos < 240) {
for(int xOffset = -(radius + 1) * 5; xOffset <= (radius + 1) * 5; xOffset++) {
int xPos = pos.X + xOffset;
if(xPos >= 0 && xPos < 256) {
bool inRange = (
yPos <= scanline && yPos >= scanline - 5 &&
xPos <= cycle && xPos >= cycle - 50
);
if((ignoreVdpPos || inRange) && vdp->GetPixelBrightness(xPos, yPos) >= 85) {
//Light cannot be detected if the Y/X position is further ahead than the PPU, or if the PPU drew a dark color
return true;
}
}
}
}
}
}
return false;
}
public:
SmsLightPhaser(SmsConsole* console, uint8_t port, KeyMappingSet keyMappings) : BaseControlDevice(console->GetEmulator(), ControllerType::SmsLightPhaser, port, keyMappings)
{
_console = console;
}
uint8_t ReadRam(uint16_t addr) override
{
uint8_t value = 0xFF;
if(addr == 0) {
if(_port == 0) {
value ^= IsPressed(Buttons::Fire) ? 0x10 : 0;
}
} else {
if(_port == 0) {
value ^= IsLightFound(GetCoordinates(), false) ? 0x40 : 0;
} else {
value ^= IsLightFound(GetCoordinates(), false) ? 0x80 : 0;
value ^= IsPressed(Buttons::Fire) ? 0x04 : 0;
}
}
return value;
}
void WriteRam(uint16_t addr, uint8_t value) override
{
}
void OnAfterSetState() override
{
MousePosition pos = GetCoordinates();
//Make the VDP latch the H counter at the mouse's position
if(pos.X >= 0 && pos.Y >= 0 && IsLightFound(pos, true)) {
_console->GetVdp()->SetLocationLatchRequest(pos.X+38);
}
}
void InternalDrawController(InputHud& hud) override
{
hud.DrawOutline(11, 14);
hud.DrawButton(2, 1, 7, 5, IsPressed(Buttons::Fire));
hud.DrawNumber(hud.GetControllerIndex() + 1, 4, 7);
hud.DrawMousePosition(GetCoordinates());
}
vector<DeviceButtonName> GetKeyNameAssociations() override
{
return {
{ "x", BaseControlDevice::DeviceXCoordButtonId, true },
{ "y", BaseControlDevice::DeviceYCoordButtonId, true },
{ "trigger", Buttons::Fire },
};
}
};