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77 lines
2 KiB
C++
77 lines
2 KiB
C++
#pragma once
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#include "pch.h"
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#include "Debugger/DebugTypes.h"
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#include "Debugger/BaseEventManager.h"
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#include "Utilities/SimpleLock.h"
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enum class DebugEventType;
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struct DebugEventInfo;
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class SmsCpu;
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class SmsVdp;
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class SmsConsole;
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class Debugger;
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struct SmsEventViewerConfig : public BaseEventViewerConfig
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{
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EventViewerCategoryCfg Irq;
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EventViewerCategoryCfg Nmi;
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EventViewerCategoryCfg MarkedBreakpoints;
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EventViewerCategoryCfg VdpPaletteWrite;
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EventViewerCategoryCfg VdpVramWrite;
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EventViewerCategoryCfg VdpVCounterRead;
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EventViewerCategoryCfg VdpHCounterRead;
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EventViewerCategoryCfg VdpVramRead;
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EventViewerCategoryCfg VdpControlPortRead;
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EventViewerCategoryCfg VdpControlPortWrite;
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EventViewerCategoryCfg PsgWrite;
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EventViewerCategoryCfg IoWrite;
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EventViewerCategoryCfg IoRead;
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EventViewerCategoryCfg MemoryControlWrite;
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EventViewerCategoryCfg GameGearPortWrite;
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EventViewerCategoryCfg GameGearPortRead;
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bool ShowPreviousFrameEvents;
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};
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class SmsEventManager final : public BaseEventManager
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{
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private:
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static constexpr int ScanlineWidth = 342*2;
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static constexpr int ScreenHeight = 262;
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SmsEventViewerConfig _config;
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SmsVdp* _vdp;
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SmsCpu* _cpu;
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SmsConsole* _console;
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Debugger* _debugger;
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uint32_t _scanlineCount = 262;
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uint32_t _visibleScanlineCount = 192;
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uint16_t* _ppuBuffer = nullptr;
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protected:
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bool ShowPreviousFrameEvents() override;
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void ConvertScanlineCycleToRowColumn(int32_t& x, int32_t& y) override;
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void DrawScreen(uint32_t* buffer) override;
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public:
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SmsEventManager(Debugger* debugger, SmsConsole* console, SmsCpu* cpu, SmsVdp* vdp);
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~SmsEventManager();
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void AddEvent(DebugEventType type, MemoryOperationInfo& operation, int32_t breakpointId = -1) override;
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void AddEvent(DebugEventType type) override;
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EventViewerCategoryCfg GetEventConfig(DebugEventInfo& evt) override;
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uint32_t TakeEventSnapshot(bool forAutoRefresh) override;
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DebugEventInfo GetEvent(uint16_t y, uint16_t x) override;
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FrameInfo GetDisplayBufferSize() override;
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void SetConfiguration(BaseEventViewerConfig& config) override;
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};
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