Mesen2/Core/PCE/CdRom/PceArcadeCard.h

40 lines
1.1 KiB
C++

#pragma once
#include "pch.h"
#include "PCE/IPceMapper.h"
#include "PCE/PceTypes.h"
#include "Utilities/ISerializable.h"
class Emulator;
class PceConsole;
class PceArcadeCard final : public IPceMapper
{
private:
static constexpr int ArcadeRamMemSize = 0x200000;
PceArcadeCardState _state = {};
Emulator* _emu = nullptr;
uint8_t* _ram = nullptr;
bool _isRamUsed = false;
uint32_t GetAddress(PceArcadeCardPortConfig& port);
void ProcessAutoInc(PceArcadeCardPortConfig& port);
void AddOffsetToBase(PceArcadeCardPortConfig& port);
uint8_t ReadPortValue(uint8_t portNumber);
void WritePortValue(uint8_t portNumber, uint8_t value);
uint8_t ReadPortRegister(uint8_t portNumber, uint8_t reg);
void WritePortRegister(uint8_t portNumber, uint8_t reg, uint8_t value);
public:
PceArcadeCard(PceConsole* console, Emulator* emu);
virtual ~PceArcadeCard();
PceArcadeCardState& GetState() { return _state; }
uint8_t Read(uint8_t bank, uint16_t addr, uint8_t value) override;
void Write(uint8_t bank, uint16_t addr, uint8_t value) override;
void Serialize(Serializer& s) override;
};