Mesen2/Core/NES/Mappers/VsSystem/VsSystem.h
2024-10-01 20:57:06 +09:00

99 lines
2.9 KiB
C++

#pragma once
#include "pch.h"
#include "NES/BaseMapper.h"
#include "NES/NesConsole.h"
#include "Shared/BaseControlManager.h"
#include "NES/Mappers/VsSystem/VsControlManager.h"
#include "Utilities/Serializer.h"
class VsSystem : public BaseMapper
{
private:
uint8_t _prgChrSelectBit = 0;
VsControlManager* _controlManager = nullptr;
protected:
uint16_t GetPrgPageSize() override { return 0x2000; }
uint16_t GetChrPageSize() override { return 0x2000; }
uint32_t GetWorkRamSize() override { return 0x800; }
bool EnableCpuClockHook() override { return true; }
void InitMapper() override
{
if(!IsNes20()) {
//Force VS system if mapper 99
_romInfo.System = GameSystem::VsSystem;
if(_prgSize >= 0x10000) {
_romInfo.VsType = VsSystemType::VsDualSystem;
} else {
_romInfo.VsType = VsSystemType::Default;
}
}
//"Note: unlike all other mappers, an undersize mapper 99 image implies open bus instead of mirroring."
//However, it doesn't look like any game actually rely on this behavior? So not implemented for now.
bool initialized = false;
if(_prgSize == 0xC000) {
//48KB rom == unpadded dualsystem rom
if(_romInfo.VsType == VsSystemType::VsDualSystem) {
uint8_t prgOuter = _console->IsVsMainConsole() ? 0 : 3;
SelectPrgPage(1, 0 + prgOuter);
SelectPrgPage(2, 1 + prgOuter);
SelectPrgPage(3, 2 + prgOuter);
initialized = true;
} else if(_romInfo.VsType == VsSystemType::RaidOnBungelingBayProtection) {
if(_console->IsVsMainConsole()) {
SelectPrgPage(0, 0);
SelectPrgPage(1, 1);
SelectPrgPage(2, 2);
SelectPrgPage(3, 3);
} else {
SelectPrgPage(0, 4);
}
initialized = true;
}
}
if(!initialized) {
uint8_t prgOuter = _console->IsVsMainConsole() ? 0 : 4;
SelectPrgPage(0, 0 | prgOuter);
SelectPrgPage(1, 1 | prgOuter);
SelectPrgPage(2, 2 | prgOuter);
SelectPrgPage(3, 3 | prgOuter);
}
uint8_t chrOuter = _console->IsVsMainConsole() ? 0 : 2;
SelectChrPage(0, 0 | chrOuter);
_controlManager = (VsControlManager*)_console->GetControlManager();
}
void Reset(bool softReset) override
{
BaseMapper::Reset(softReset);
}
void Serialize(Serializer& s) override
{
BaseMapper::Serialize(s);
SV(_prgChrSelectBit);
}
void ProcessCpuClock() override
{
BaseProcessCpuClock();
if(_controlManager && _prgChrSelectBit != _controlManager->GetPrgChrSelectBit()) {
_prgChrSelectBit = _controlManager->GetPrgChrSelectBit();
if(_romInfo.VsType == VsSystemType::Default && _prgSize > 0x8000) {
//"Note: In case of games with 40KiB PRG - ROM(as found in VS Gumshoe), the above bit additionally changes 8KiB PRG - ROM at $8000 - $9FFF."
//"Only Vs. Gumshoe uses the 40KiB PRG variant; in the iNES encapsulation, the 8KiB banks are arranged as 0, 1, 2, 3, 0alternate, empty"
SelectPrgPage(0, _prgChrSelectBit << 2);
}
uint8_t chrOuter = _console->IsVsMainConsole() ? 0 : 2;
SelectChrPage(0, _prgChrSelectBit | chrOuter);
}
}
};