Mesen2/Core/NES/Mappers/Tengen/Rambo1.h
2024-10-01 20:57:06 +09:00

178 lines
No EOL
4.2 KiB
C++

#pragma once
#include "pch.h"
#include "NES/BaseMapper.h"
#include "NES/NesConsole.h"
#include "NES/NesCpu.h"
#include "NES/BaseNesPpu.h"
#include "NES/Mappers/A12Watcher.h"
class Rambo1 : public BaseMapper
{
protected:
const uint8_t PpuIrqDelay = 2;
const uint8_t CpuIrqDelay = 1;
bool _irqEnabled = false;
bool _irqCycleMode = false;
bool _needReload = false;
uint8_t _irqCounter = 0;
uint8_t _irqReloadValue = 0;
uint8_t _cpuClockCounter = 0;
A12Watcher _a12Watcher;
uint8_t _currentRegister = 0;
uint8_t _registers[16] = {};
uint8_t _needIrqDelay = 0;
bool _forceClock = false;
protected:
uint16_t GetPrgPageSize() override { return 0x2000; }
uint16_t GetChrPageSize() override { return 0x400; }
bool EnableCpuClockHook() override { return true; }
bool EnableVramAddressHook() override { return true; }
void InitMapper() override
{
memset(_registers, 0, sizeof(_registers));
SelectPrgPage(3, -1);
}
void Serialize(Serializer& s) override
{
BaseMapper::Serialize(s);
SVArray(_registers, 16);
SV(_a12Watcher);
SV(_irqEnabled);
SV(_irqCycleMode);
SV(_needReload);
SV(_needIrqDelay);
SV(_irqCounter);
SV(_irqReloadValue);
SV(_cpuClockCounter);
SV(_currentRegister);
SV(_forceClock);
}
void ProcessCpuClock() override
{
BaseProcessCpuClock();
if(_needIrqDelay) {
_needIrqDelay--;
if(_needIrqDelay == 0) {
_console->GetCpu()->SetIrqSource(IRQSource::External);
}
}
if(_irqCycleMode || _forceClock) {
_cpuClockCounter = (_cpuClockCounter + 1) & 0x03;
if(_cpuClockCounter == 0) {
ClockIrqCounter(Rambo1::CpuIrqDelay);
_forceClock = false;
}
}
}
void ClockIrqCounter(const uint8_t delay)
{
if(_needReload) {
//Fixes Hard Drivin'
if(_irqReloadValue <= 1) {
_irqCounter = _irqReloadValue + 1;
} else {
_irqCounter = _irqReloadValue + 2;
}
_needReload = false;
} else if(_irqCounter == 0) {
_irqCounter = _irqReloadValue + 1;
}
_irqCounter--;
if(_irqCounter == 0 && _irqEnabled) {
_needIrqDelay = delay;
}
}
void UpdateState()
{
if(_currentRegister & 0x40) {
SelectPrgPage(0, _registers[15]);
SelectPrgPage(1, _registers[6]);
SelectPrgPage(2, _registers[7]);
} else {
SelectPrgPage(0, _registers[6]);
SelectPrgPage(1, _registers[7]);
SelectPrgPage(2, _registers[15]);
}
uint8_t a12Inversion = _currentRegister & 0x80 ? 0x04 : 0x00;
SelectChrPage(0 ^ a12Inversion, _registers[0]);
SelectChrPage(2 ^ a12Inversion, _registers[1]);
SelectChrPage(4 ^ a12Inversion, _registers[2]);
SelectChrPage(5 ^ a12Inversion, _registers[3]);
SelectChrPage(6 ^ a12Inversion, _registers[4]);
SelectChrPage(7 ^ a12Inversion, _registers[5]);
if(_currentRegister & 0x20) {
SelectChrPage(1 ^ a12Inversion, _registers[8]);
SelectChrPage(3 ^ a12Inversion, _registers[9]);
} else {
SelectChrPage(1 ^ a12Inversion, _registers[0]+1);
SelectChrPage(3 ^ a12Inversion, _registers[1]+1);
}
}
void WriteRegister(uint16_t addr, uint8_t value) override
{
switch(addr & 0xE001) {
case 0x8000:
_currentRegister = value;
break;
case 0x8001:
_registers[_currentRegister & 0x0F] = value;
UpdateState();
break;
case 0xA000:
SetMirroringType(value & 0x01 ? MirroringType::Horizontal : MirroringType::Vertical);
break;
case 0xC000:
_irqReloadValue = value;
break;
case 0xC001:
if(_irqCycleMode && ((value & 0x01) == 0x00)) {
//"To be clear, after the write in the reg $C001, are needed more than four CPU clock cycles before the switch takes place, allowing another clock of irq running the reload." -FHorse
//Fixes Skull & Crossbones
_forceClock = true;
}
_irqCycleMode = (value & 0x01) == 0x01;
if(_irqCycleMode) {
_cpuClockCounter = 0;
}
_needReload = true;
break;
case 0xE000:
_irqEnabled = false;
_console->GetCpu()->ClearIrqSource(IRQSource::External);
break;
case 0xE001:
_irqEnabled = true;
break;
}
}
public:
void NotifyVramAddressChange(uint16_t addr) override
{
if(!_irqCycleMode) {
if(_a12Watcher.UpdateVramAddress<30>(addr, _console->GetPpu()->GetFrameCycle()) == A12StateChange::Rise) {
ClockIrqCounter(Rambo1::PpuIrqDelay);
}
}
}
};