Mesen2/Core/NES/Mappers/Mmc3Variants/MMC3_165.h
2024-09-26 22:41:57 +09:00

55 lines
No EOL
1.1 KiB
C++

#pragma once
#include "pch.h"
#include "NES/Mappers/Nintendo/MMC3.h"
class MMC3_165 : public MMC3
{
private:
bool _chrLatch[2] = { false, false };
bool _needUpdate = false;
protected:
uint16_t GetChrPageSize() override { return 0x1000; }
uint32_t GetChrRamSize() override { return 0x1000; }
uint16_t GetChrRamPageSize() override { return 0x1000; }
bool EnableVramAddressHook() override { return true; }
void Serialize(Serializer& s) override
{
MMC3::Serialize(s);
SV(_chrLatch[0]);
SV(_chrLatch[1]);
SV(_needUpdate);
}
void UpdateChrMapping() override
{
uint16_t page;
for(int i = 0; i < 2; i++) {
page = _registers[i == 0 ? (_chrLatch[0] ? 1 : 0) : (_chrLatch[1] ? 4 : 2)];
if(page == 0) {
SelectChrPage(i, 0, ChrMemoryType::ChrRam);
} else {
SelectChrPage(i, page >> 2, ChrMemoryType::ChrRom);
}
}
_needUpdate = false;
}
void NotifyVramAddressChange(uint16_t addr) override
{
if(_needUpdate) {
UpdateChrMapping();
}
//MMC2 style latch
switch(addr & 0x2FF8) {
case 0xFD0: case 0xFE8:
_chrLatch[(addr >> 12) & 0x01] = ((addr & 0x08) == 0x08);
_needUpdate = true;
break;
}
}
};