Mesen2/Core/NES/Mappers/FDS/Fds.h
Sour d72658de7a NES: FDS - Fixed issues with Kosodate Gokko (unlicensed disk copying program)
+ Added option to save directly to the original rom file instead of creating .ips files (for FDS & cartridges with flashable prg/chr rom)
2025-02-19 21:27:15 +09:00

130 lines
No EOL
3.2 KiB
C++

#pragma once
#include "pch.h"
#include "NES/BaseMapper.h"
#include "NES/Loaders/FdsLoader.h"
#include "NES/Mappers/FDS/FdsInputButtons.h"
class FdsAudio;
class NesCpu;
class NesMemoryManager;
class Fds : public BaseMapper
{
private:
static constexpr uint32_t NoDiskInserted = 0xFF;
bool _disableAutoInsertDisk = false;
unique_ptr<FdsAudio> _audio;
shared_ptr<FdsInputButtons> _input;
NesConfig* _settings = nullptr;
NesCpu* _cpu = nullptr;
NesMemoryManager* _memoryManager = nullptr;
//Write registers
uint16_t _irqReloadValue = 0;
uint16_t _irqCounter = 0;
bool _irqEnabled = false;
bool _irqRepeatEnabled = false;
bool _diskRegEnabled = true;
bool _soundRegEnabled = true;
uint8_t _writeDataReg = 0;
bool _motorOn = false;
bool _resetTransfer = false;
bool _readMode = false;
bool _crcControl = false;
bool _diskReady = false;
bool _diskIrqEnabled = false;
int32_t _autoDiskEjectCounter = -1;
int32_t _autoDiskSwitchCounter = -1;
int32_t _restartAutoInsertCounter = -1;
uint32_t _previousFrame = 0;
int32_t _lastDiskCheckFrame = 0;
int32_t _successiveChecks = 0;
uint32_t _previousDiskNumber = Fds::NoDiskInserted;
uint8_t _extConWriteReg = 0;
//Read registers
bool _badCrc = false;
bool _endOfHead = false;
bool _readWriteEnabled = false;
uint8_t _readDataReg = 0;
bool _diskWriteProtected = false;
//Internal values
uint32_t _diskNumber = Fds::NoDiskInserted;
uint32_t _diskPosition = 0;
uint32_t _delay = 0;
uint16_t _crcAccumulator = 0;
bool _previousCrcControlFlag = false;
bool _gapEnded = true;
bool _scanningDisk = false;
bool _transferComplete = false;
bool _useQdFormat = false;
vector<uint8_t> _fdsRawData;
vector<vector<uint8_t>> _fdsDiskSides;
vector<vector<uint8_t>> _fdsDiskHeaders;
vector<vector<uint8_t>> _orgDiskSides;
vector<vector<uint8_t>> _orgDiskHeaders;
bool _gameStarted = false;
bool _needSave = false;
protected:
uint16_t GetPrgPageSize() override { return 0x2000; }
uint16_t GetChrPageSize() override { return 0x2000; }
uint32_t GetWorkRamPageSize() override { return 0x8000; }
uint32_t GetWorkRamSize() override { return 0x8000; }
uint16_t RegisterStartAddress() override { return 0x4020; }
uint16_t RegisterEndAddress() override { return 0x4092; }
bool AllowRegisterRead() override { return true; }
bool EnableCpuClockHook() override { return true; }
void InitMapper() override;
void InitMapper(RomData &romData) override;
void LoadDiskData(vector<uint8_t> ipsData = vector<uint8_t>());
vector<uint8_t> CreateIpsPatch();
void Reset(bool softReset) override;
uint32_t GetFdsDiskSideSize(uint8_t side);
uint8_t ReadFdsDisk();
void WriteFdsDisk(uint8_t value);
void ProcessAutoDiskInsert();
void ClockIrq();
void ProcessCpuClock() override;
void UpdateCrc(uint8_t value);
void WriteRegister(uint16_t addr, uint8_t value) override;
uint8_t ReadRegister(uint16_t addr) override;
uint8_t ReadRam(uint16_t addr) override;
void Serialize(Serializer& s) override;
vector<MapperStateEntry> GetMapperStateEntries() override;
public:
~Fds();
void SaveBattery() override;
uint32_t GetSideCount();
void EjectDisk();
void InsertDisk(uint32_t diskNumber);
uint32_t GetCurrentDisk();
bool IsDiskInserted();
bool IsAutoInsertDiskEnabled();
};