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https://github.com/SourMesen/Mesen2.git
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67 lines
No EOL
1.7 KiB
C++
67 lines
No EOL
1.7 KiB
C++
#pragma once
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#include "pch.h"
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#include "NES/Input/NesController.h"
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class PachinkoController : public NesController
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{
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private:
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uint8_t _analogData = 0;
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uint16_t _pachinkoState = 0;
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protected:
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enum PachinkoButtons { Press = 8, Release = 9 };
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void Serialize(Serializer& s) override
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{
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NesController::Serialize(s);
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SV(_pachinkoState); SV(_analogData);
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}
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void InternalSetStateFromInput() override
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{
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NesController::InternalSetStateFromInput();
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for(KeyMapping& keyMapping : _keyMappings) {
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SetPressedState(PachinkoButtons::Press, keyMapping.CustomKeys[0]);
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SetPressedState(PachinkoButtons::Release, keyMapping.CustomKeys[1]);
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}
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}
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public:
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PachinkoController(Emulator* emu, KeyMappingSet keyMappings) : NesController(emu, ControllerType::Pachinko, BaseControlDevice::ExpDevicePort, keyMappings)
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{
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}
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uint8_t ReadRam(uint16_t addr) override
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{
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uint8_t output = 0;
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if(addr == 0x4016) {
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StrobeProcessRead();
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output = (_pachinkoState & 0x01) << 1;
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_pachinkoState >>= 1;
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}
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return output;
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}
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void RefreshStateBuffer() override
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{
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if(_analogData < 0x63 && IsPressed(PachinkoController::PachinkoButtons::Press)) {
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_analogData++;
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} else if(_analogData > 0 && IsPressed(PachinkoController::PachinkoButtons::Release)) {
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_analogData--;
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}
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uint8_t analogData =
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((_analogData & 0x01) << 7) |
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((_analogData & 0x02) << 5) |
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((_analogData & 0x04) << 3) |
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((_analogData & 0x08) << 1) |
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((_analogData & 0x10) >> 1) |
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((_analogData & 0x20) >> 3) |
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((_analogData & 0x40) >> 5) |
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((_analogData & 0x80) >> 7);
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NesController::RefreshStateBuffer();
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_pachinkoState = (GetControllerStateBuffer() & 0xFF) | (~analogData << 8);
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}
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}; |