Mesen2/Core/NES/HdPacks/OggMixer.h

38 lines
887 B
C++

#pragma once
#include "pch.h"
#include "Shared/Interfaces/IAudioProvider.h"
class OggReader;
class OggMixer : public IAudioProvider
{
private:
shared_ptr<OggReader> _bgm;
vector<shared_ptr<OggReader>> _sfx;
uint32_t _sampleRate = 0;
uint8_t _bgmVolume = 0;
uint8_t _sfxVolume = 0;
uint8_t _options = 0;
bool _paused = false;
public:
OggMixer();
virtual ~OggMixer() = default;
void SetSampleRate(int sampleRate);
void Reset(uint32_t sampleRate);
bool Play(string filename, bool isSfx, uint32_t startOffset, uint32_t loopPosition);
void SetPlaybackOptions(uint8_t options);
void SetPausedFlag(bool paused);
void StopBgm();
void StopSfx();
void SetBgmVolume(uint8_t volume);
void SetSfxVolume(uint8_t volume);
bool IsBgmPlaying();
bool IsSfxPlaying();
int32_t GetBgmOffset();
void MixAudio(int16_t* out, uint32_t sampleCount, uint32_t sampleRate) override;
};