Mesen2/Core/NES/HdPacks/HdBuilderPpu.h

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No EOL
5.5 KiB
C++

#pragma once
#include "pch.h"
#include "NES/HdPacks/HdNesPpu.h"
#include "NES/HdPacks/HdNesPack.h"
#include "NES/HdPacks/HdPackBuilder.h"
#include "Shared/Video/VideoDecoder.h"
#include "Shared/RewindManager.h"
#include "Utilities/Serializer.h"
class HdBuilderPpu final : public NesPpu<HdBuilderPpu>
{
private:
HdPackBuilder* _hdPackBuilder = nullptr;
bool _needChrHash = false;
uint32_t _chrRamBankSize = 0;
uint32_t _chrRamIndexMask = 0;
vector<uint32_t> _bankHashes;
NesSpriteInfoEx _exSpriteInfo[64] = {};
NesTileInfoEx _previousTileEx = {};
NesTileInfoEx _currentTileEx = {};
NesTileInfoEx _nextTileEx = {};
public:
__forceinline bool RemoveSpriteLimit() { return _console->GetNesConfig().RemoveSpriteLimit; }
__forceinline bool UseAdaptiveSpriteLimit() { return _console->GetNesConfig().AdaptiveSpriteLimit; }
void* OnBeforeSendFrame() { return nullptr; }
__forceinline void StoreSpriteInformation(bool verticalMirror, uint16_t tileAddr, uint8_t lineOffset)
{
NesSpriteInfoEx& info = _exSpriteInfo[_spriteIndex];
info.TileAddr = tileAddr;
info.AbsoluteTileAddr = _mapper->GetPpuAbsoluteAddress(info.TileAddr).Address;
info.VerticalMirror = verticalMirror;
info.OffsetY = lineOffset;
}
__forceinline void StoreTileInformation()
{
_previousTileEx = _currentTileEx;
_currentTileEx = _nextTileEx;
uint8_t tileIndex = ReadVram(GetNameTableAddr());
uint16_t tileAddr = (tileIndex << 4) | (_videoRamAddr >> 12) | _control.BackgroundPatternAddr;
_nextTileEx.OffsetY = _videoRamAddr >> 12;
_nextTileEx.TileAddr = tileAddr;
_nextTileEx.AbsoluteTileAddr = _mapper->GetPpuAbsoluteAddress(tileAddr).Address;
}
__forceinline void ProcessScanline()
{
ProcessScanlineImpl();
}
void DrawPixel()
{
if(IsRenderingEnabled() || ((_videoRamAddr & 0x3F00) != 0x3F00)) {
BaseMapper* mapper = _console->GetMapper();
bool isChrRam = !mapper->HasChrRom();
_lastSprite = nullptr;
uint32_t color = GetPixelColor();
_currentOutputBuffer[(_scanline << 8) + _cycle - 1] = _paletteRam[color & 0x03 ? color : 0];
uint32_t backgroundColor = 0;
if(_mask.BackgroundEnabled && _cycle > _minimumDrawBgCycle) {
backgroundColor = (((_lowBitShift << _xScroll) & 0x8000) >> 15) | (((_highBitShift << _xScroll) & 0x8000) >> 14);
}
if(_needChrHash ) {
uint16_t addr = 0;
_bankHashes.clear();
while(addr < 0x2000) {
uint32_t hash = 0;
for(uint16_t i = 0; i < _chrRamBankSize; i++) {
hash += mapper->DebugReadVram(i + addr);
hash = (hash << 1) | (hash >> 31);
}
_bankHashes.push_back(hash);
addr += _chrRamBankSize;
}
_needChrHash = false;
}
bool hasBgSprite = false;
if(_lastSprite && _mask.SpritesEnabled) {
uint8_t spriteIndex = (uint8_t)(_lastSprite - _spriteTiles);
NesSpriteInfoEx& spriteInfoEx = _exSpriteInfo[spriteIndex];
if(backgroundColor == 0) {
for(uint8_t i = 0; i < _spriteCount; i++) {
if(_spriteTiles[i].BackgroundPriority) {
hasBgSprite = true;
break;
}
}
}
if(spriteInfoEx.AbsoluteTileAddr >= 0) {
HdPpuTileInfo sprite = {};
sprite.TileIndex = (isChrRam ? (spriteInfoEx.TileAddr & _chrRamIndexMask) : spriteInfoEx.AbsoluteTileAddr) / 16;
sprite.PaletteColors = ReadPaletteRam(_lastSprite->PaletteOffset + 3) | (ReadPaletteRam(_lastSprite->PaletteOffset + 2) << 8) | (ReadPaletteRam(_lastSprite->PaletteOffset + 1) << 16) | 0xFF000000;
sprite.IsChrRamTile = isChrRam;
mapper->CopyChrTile(spriteInfoEx.AbsoluteTileAddr & 0xFFFFFFF0, sprite.TileData);
_hdPackBuilder->ProcessTile(_cycle - 1, _scanline, spriteInfoEx.AbsoluteTileAddr, sprite, mapper, false, _bankHashes[spriteInfoEx.TileAddr / _chrRamBankSize], false);
}
}
if(_mask.BackgroundEnabled) {
bool usePrev = (_xScroll + ((_cycle - 1) & 0x07) < 8);
uint8_t tilePalette = usePrev ? _previousTilePalette : _currentTilePalette;
NesTileInfoEx& lastTileEx = usePrev ? _previousTileEx : _currentTileEx;
//TileInfo* lastTile = &((_xScroll + ((_cycle - 1) & 0x07) < 8) ? _previousTile : _currentTile);
if(lastTileEx.AbsoluteTileAddr >= 0) {
HdPpuTileInfo tile = {};
tile.TileIndex = (isChrRam ? (lastTileEx.TileAddr & _chrRamIndexMask) : lastTileEx.AbsoluteTileAddr) / 16;
tile.PaletteColors = ReadPaletteRam(tilePalette + 3) | (ReadPaletteRam(tilePalette + 2) << 8) | (ReadPaletteRam(tilePalette + 1) << 16) | (ReadPaletteRam(0) << 24);
tile.IsChrRamTile = isChrRam;
mapper->CopyChrTile(lastTileEx.AbsoluteTileAddr & 0xFFFFFFF0, tile.TileData);
_hdPackBuilder->ProcessTile(_cycle - 1, _scanline, lastTileEx.AbsoluteTileAddr, tile, mapper, false, _bankHashes[lastTileEx.TileAddr / _chrRamBankSize], hasBgSprite);
}
}
} else {
//"If the current VRAM address points in the range $3F00-$3FFF during forced blanking, the color indicated by this palette location will be shown on screen instead of the backdrop color."
_currentOutputBuffer[(_scanline << 8) + _cycle - 1] = _paletteRam[_videoRamAddr & 0x1F];
}
}
void WriteRAM(uint16_t addr, uint8_t value)
{
if(GetRegisterID(addr) == PpuRegisters::VideoMemoryData) {
if(_videoRamAddr < 0x2000) {
_needChrHash = true;
}
}
NesPpu::WriteRam(addr, value);
}
void Serialize(Serializer& s)
{
NesPpu::Serialize(s);
if(!s.IsSaving()) {
_needChrHash = true;
}
}
public:
HdBuilderPpu(NesConsole* console, HdPackBuilder* hdPackBuilder, uint32_t chrRamBankSize) : NesPpu(console)
{
_hdPackBuilder = hdPackBuilder;
_chrRamBankSize = chrRamBankSize;
_chrRamIndexMask = chrRamBankSize - 1;
_needChrHash = true;
}
};