Mesen2/Core/NES/Debugger/NesEventManager.h

93 lines
2.5 KiB
C++

#pragma once
#include "pch.h"
#include "Debugger/DebugTypes.h"
#include "Debugger/BaseEventManager.h"
#include "Utilities/SimpleLock.h"
enum class DebugEventType;
class NesCpu;
class BaseNesPpu;
class BaseMapper;
class NesConsole;
class Debugger;
struct NesEventViewerConfig : public BaseEventViewerConfig
{
EventViewerCategoryCfg Irq;
EventViewerCategoryCfg Nmi;
EventViewerCategoryCfg MarkedBreakpoints;
EventViewerCategoryCfg MapperRegisterWrites;
EventViewerCategoryCfg MapperRegisterReads;
EventViewerCategoryCfg ApuRegisterWrites;
EventViewerCategoryCfg ApuRegisterReads;
EventViewerCategoryCfg ControlRegisterWrites;
EventViewerCategoryCfg ControlRegisterReads;
EventViewerCategoryCfg Ppu2000Write;
EventViewerCategoryCfg Ppu2001Write;
EventViewerCategoryCfg Ppu2003Write;
EventViewerCategoryCfg Ppu2004Write;
EventViewerCategoryCfg Ppu2005Write;
EventViewerCategoryCfg Ppu2006Write;
EventViewerCategoryCfg Ppu2007Write;
EventViewerCategoryCfg Ppu2002Read;
EventViewerCategoryCfg Ppu2004Read;
EventViewerCategoryCfg Ppu2007Read;
EventViewerCategoryCfg DmcDmaReads;
EventViewerCategoryCfg OtherDmaReads;
EventViewerCategoryCfg SpriteZeroHit;
bool ShowPreviousFrameEvents;
bool ShowNtscBorders;
};
class NesEventManager : public BaseEventManager
{
private:
NesEventViewerConfig _config = {};
NesCpu* _cpu = nullptr;
NesConsole* _console = nullptr;
BaseMapper* _mapper = nullptr;
Debugger* _debugger = nullptr;
uint32_t _palette[512] = {};
uint32_t _scanlineCount = 262;
uint16_t *_ppuBuffer = nullptr;
void DrawNtscBorders(uint32_t *buffer);
void DrawPixel(uint32_t *buffer, int32_t x, uint32_t y, uint32_t color);
void ProcessNtscBorderColorEvents(vector<DebugEventInfo>& events, vector<uint16_t>& bgColor, uint32_t& currentPos, uint16_t& currentColor);
protected:
void ConvertScanlineCycleToRowColumn(int32_t& x, int32_t& y) override;
void DrawScreen(uint32_t* buffer) override;
bool ShowPreviousFrameEvents() override;
int GetScanlineOffset() override { return 1; }
public:
NesEventManager(Debugger *debugger, NesConsole* console);
~NesEventManager();
void AddEvent(DebugEventType type, MemoryOperationInfo& operation, int32_t breakpointId = -1) override;
void AddEvent(DebugEventType type) override;
void ClearFrameEvents() override;
EventViewerCategoryCfg GetEventConfig(DebugEventInfo& evt) override;
uint32_t TakeEventSnapshot(bool forAutoRefresh) override;
FrameInfo GetDisplayBufferSize() override;
DebugEventInfo GetEvent(uint16_t y, uint16_t x) override;
void SetConfiguration(BaseEventViewerConfig& config) override;
};