Mesen2/Core/NES/APU/SquareChannel.h

256 lines
No EOL
5.6 KiB
C++

#pragma once
#include "pch.h"
#include "NES/APU/ApuEnvelope.h"
#include "NES/APU/ApuTimer.h"
#include "NES/APU/NesApu.h"
#include "NES/NesConstants.h"
#include "NES/NesConsole.h"
#include "NES/INesMemoryHandler.h"
#include "Utilities/ISerializable.h"
#include "Utilities/Serializer.h"
class SquareChannel : public INesMemoryHandler, public ISerializable
{
protected:
static constexpr uint8_t _dutySequences[4][8] = {
{ 0, 0, 0, 0, 0, 0, 0, 1 },
{ 0, 0, 0, 0, 0, 0, 1, 1 },
{ 0, 0, 0, 0, 1, 1, 1, 1 },
{ 1, 1, 1, 1, 1, 1, 0, 0 }
};
NesConsole* _console = nullptr;
ApuEnvelope _envelope;
ApuTimer _timer;
bool _isChannel1 = false;
bool _isMmc5Square = false;
uint8_t _duty = 0;
uint8_t _dutyPos = 0;
bool _sweepEnabled = false;
uint8_t _sweepPeriod = 0;
bool _sweepNegate = false;
uint8_t _sweepShift = 0;
bool _reloadSweep = false;
uint8_t _sweepDivider = 0;
uint32_t _sweepTargetPeriod = 0;
uint16_t _realPeriod = 0;
bool IsMuted()
{
//A period of t < 8, either set explicitly or via a sweep period update, silences the corresponding pulse channel.
return _realPeriod < 8 || (!_sweepNegate && _sweepTargetPeriod > 0x7FF);
}
virtual void InitializeSweep(uint8_t regValue)
{
_sweepEnabled = (regValue & 0x80) == 0x80;
_sweepNegate = (regValue & 0x08) == 0x08;
//The divider's period is set to P + 1
_sweepPeriod = ((regValue & 0x70) >> 4) + 1;
_sweepShift = (regValue & 0x07);
UpdateTargetPeriod();
//Side effects: Sets the reload flag
_reloadSweep = true;
}
void UpdateTargetPeriod()
{
uint16_t shiftResult = (_realPeriod >> _sweepShift);
if(_sweepNegate) {
_sweepTargetPeriod = _realPeriod - shiftResult;
if(_isChannel1) {
// As a result, a negative sweep on pulse channel 1 will subtract the shifted period value minus 1
_sweepTargetPeriod--;
}
} else {
_sweepTargetPeriod = _realPeriod + shiftResult;
}
}
void SetPeriod(uint16_t newPeriod)
{
_realPeriod = newPeriod;
_timer.SetPeriod((_realPeriod * 2) + 1);
UpdateTargetPeriod();
}
void UpdateOutput()
{
if(IsMuted()) {
_timer.AddOutput(0);
} else {
_timer.AddOutput(_dutySequences[_duty][_dutyPos] * _envelope.GetVolume());
}
}
public:
SquareChannel(AudioChannel channel, NesConsole* console, bool isChannel1) : _envelope(channel, console), _timer(channel, console->GetSoundMixer())
{
_console = console;
_isChannel1 = isChannel1;
}
void Run(uint32_t targetCycle)
{
while(_timer.Run(targetCycle)) {
_dutyPos = (_dutyPos - 1) & 0x07;
UpdateOutput();
}
}
void Reset(bool softReset)
{
_envelope.Reset(softReset);
_timer.Reset(softReset);
_duty = 0;
_dutyPos = 0;
_realPeriod = 0;
_sweepEnabled = false;
_sweepPeriod = 0;
_sweepNegate = false;
_sweepShift = 0;
_reloadSweep = false;
_sweepDivider = 0;
_sweepTargetPeriod = 0;
UpdateTargetPeriod();
}
void Serialize(Serializer& s) override
{
SV(_realPeriod); SV(_duty); SV(_dutyPos); SV(_sweepEnabled); SV(_sweepPeriod); SV(_sweepNegate); SV(_sweepShift); SV(_reloadSweep); SV(_sweepDivider); SV(_sweepTargetPeriod);
SV(_timer);
SV(_envelope);
}
void GetMemoryRanges(MemoryRanges &ranges) override
{
if(_isChannel1) {
ranges.AddHandler(MemoryOperation::Write, 0x4000, 0x4003);
} else {
ranges.AddHandler(MemoryOperation::Write, 0x4004, 0x4007);
}
}
void WriteRam(uint16_t addr, uint8_t value) override
{
_console->GetApu()->Run();
switch(addr & 0x03) {
case 0: //4000 & 4004
_envelope.InitializeEnvelope(value);
_duty = (value & 0xC0) >> 6;
if(_console->GetNesConfig().SwapDutyCycles) {
_duty = ((_duty & 0x02) >> 1) | ((_duty & 0x01) << 1);
}
break;
case 1: //4001 & 4005
InitializeSweep(value);
break;
case 2: //4002 & 4006
SetPeriod((_realPeriod & 0x0700) | value);
break;
case 3: //4003 & 4007
_envelope.LengthCounter.LoadLengthCounter(value >> 3);
SetPeriod((_realPeriod & 0xFF) | ((value & 0x07) << 8));
//The sequencer is restarted at the first value of the current sequence.
_dutyPos = 0;
//The envelope is also restarted.
_envelope.ResetEnvelope();
break;
}
if(!_isMmc5Square) {
UpdateOutput();
}
}
void TickSweep()
{
_sweepDivider--;
if(_sweepDivider == 0) {
if(_sweepShift > 0 && _sweepEnabled && _realPeriod >= 8 && _sweepTargetPeriod <= 0x7FF) {
SetPeriod(_sweepTargetPeriod);
}
_sweepDivider = _sweepPeriod;
}
if(_reloadSweep) {
_sweepDivider = _sweepPeriod;
_reloadSweep = false;
}
}
void TickEnvelope()
{
_envelope.TickEnvelope();
}
void TickLengthCounter()
{
_envelope.LengthCounter.TickLengthCounter();
}
void ReloadLengthCounter()
{
_envelope.LengthCounter.ReloadCounter();
}
void EndFrame()
{
_timer.EndFrame();
}
void SetEnabled(bool enabled)
{
_envelope.LengthCounter.SetEnabled(enabled);
}
bool GetStatus()
{
return _envelope.LengthCounter.GetStatus();
}
uint8_t GetOutput()
{
return _timer.GetLastOutput();
}
ApuSquareState GetState()
{
ApuSquareState state;
state.Duty = _duty;
state.DutyPosition = _dutyPos;
state.Enabled = _envelope.LengthCounter.IsEnabled();
state.Envelope = _envelope.GetState();
state.Frequency = NesConstants::GetClockRate(NesApu::GetApuRegion(_console)) / 16.0 / (_realPeriod + 1);
state.LengthCounter = _envelope.LengthCounter.GetState();
state.OutputVolume = _timer.GetLastOutput();
state.Period = _realPeriod;
state.Timer = _timer.GetTimer() / 2;
state.SweepEnabled = _sweepEnabled;
state.SweepNegate = _sweepNegate;
state.SweepPeriod = _sweepPeriod;
state.SweepShift = _sweepShift;
return state;
}
uint8_t ReadRam(uint16_t addr) override
{
return 0;
}
};