Mesen2/Core/Gameboy/Gameboy.h
2024-07-20 19:22:36 +09:00

139 lines
No EOL
3.7 KiB
C++

#pragma once
#include "pch.h"
#include "Gameboy/GameboyHeader.h"
#include "Gameboy/GbTypes.h"
#include "Debugger/DebugTypes.h"
#include "Shared/SettingTypes.h"
#include "Shared/Interfaces/IConsole.h"
#include "Utilities/ISerializable.h"
class Emulator;
class GbPpu;
class GbApu;
class GbCpu;
class GbCart;
class GbTimer;
class GbMemoryManager;
class GbDmaController;
class GbControlManager;
class SuperGameboy;
class VirtualFile;
class BaseControlManager;
class Gameboy final : public IConsole
{
private:
static constexpr int SpriteRamSize = 0xA0;
static constexpr int HighRamSize = 0x7F;
Emulator* _emu = nullptr;
SuperGameboy* _superGameboy = nullptr;
bool _allowSgb = false;
unique_ptr<GbMemoryManager> _memoryManager;
unique_ptr<GbCpu> _cpu;
unique_ptr<GbPpu> _ppu;
unique_ptr<GbApu> _apu;
unique_ptr<GbCart> _cart;
unique_ptr<GbTimer> _timer;
unique_ptr<GbDmaController> _dmaController;
unique_ptr<GbControlManager> _controlManager;
GameboyModel _model = GameboyModel::AutoFavorGbc;
bool _hasBattery = false;
uint8_t* _prgRom = nullptr;
uint32_t _prgRomSize = 0;
uint8_t* _cartRam = nullptr;
uint32_t _cartRamSize = 0;
uint8_t* _workRam = nullptr;
uint32_t _workRamSize = 0;
uint8_t* _videoRam = nullptr;
uint32_t _videoRamSize = 0;
uint8_t* _spriteRam = nullptr;
uint8_t* _highRam = nullptr;
uint8_t* _bootRom = nullptr;
uint32_t _bootRomSize = 0;
void Init(GbCart* cart, std::vector<uint8_t>& romData, uint32_t cartRamSize, bool hasBattery);
GameboyModel GetEffectiveModel(GameboyHeader& header);
static GameboyHeader GetHeader(uint8_t* romData, uint32_t romSize);
public:
static constexpr int HeaderOffset = 0x134;
Gameboy(Emulator* emu, bool allowSgb = false);
virtual ~Gameboy();
static vector<string> GetSupportedExtensions() { return { ".gb", ".gbc", ".gbx", ".gbs" }; }
static vector<string> GetSupportedSignatures() { return { "GBS" }; }
void PowerOn(SuperGameboy* sgb);
void Run(uint64_t runUntilClock);
void LoadBattery();
void SaveBattery() override;
Emulator* GetEmulator();
GbPpu* GetPpu();
GbCpu* GetCpu();
GbTimer* GetTimer();
void GetSoundSamples(int16_t* &samples, uint32_t& sampleCount);
GbState GetState();
void GetConsoleState(BaseState& state, ConsoleType consoleType) override;
GameboyHeader GetHeader();
uint32_t DebugGetMemorySize(MemoryType type);
uint8_t* DebugGetMemory(MemoryType type);
GbMemoryManager* GetMemoryManager();
AddressInfo GetAbsoluteAddress(uint16_t addr);
int32_t GetRelativeAddress(AddressInfo& absAddress);
bool IsCpuStopped();
bool IsCgb();
bool IsSgb();
SuperGameboy* GetSgb();
uint64_t GetCycleCount();
uint64_t GetApuCycleCount();
void ProcessEndOfFrame();
void Serialize(Serializer& s) override;
SaveStateCompatInfo ValidateSaveStateCompatibility(ConsoleType stateConsoleType) override;
// Inherited via IConsole
void Reset() override;
LoadRomResult LoadRom(VirtualFile& romFile) override;
void RunFrame() override;
BaseControlManager* GetControlManager() override;
ConsoleRegion GetRegion() override;
ConsoleType GetConsoleType() override;
double GetFps() override;
PpuFrameInfo GetPpuFrame() override;
vector<CpuType> GetCpuTypes() override;
AddressInfo GetAbsoluteAddress(AddressInfo& relAddress) override;
AddressInfo GetRelativeAddress(AddressInfo& absAddress, CpuType cpuType) override;
uint64_t GetMasterClock() override;
uint32_t GetMasterClockRate() override;
BaseVideoFilter* GetVideoFilter(bool getDefaultFilter) override;
RomFormat GetRomFormat() override;
AudioTrackInfo GetAudioTrackInfo() override;
void ProcessAudioPlayerAction(AudioPlayerActionParams p) override;
void InitGbsPlayback(uint8_t selectedTrack);
void RefreshRamCheats();
void InitializeRam(void* data, uint32_t length);
};