Mesen2/Core/GBA/GbaConsole.h
2024-10-10 18:34:59 +09:00

122 lines
No EOL
3.1 KiB
C++

#pragma once
#include "pch.h"
#include "GBA/GbaTypes.h"
#include "Debugger/DebugTypes.h"
#include "Shared/SettingTypes.h"
#include "Shared/Interfaces/IConsole.h"
#include "Utilities/ISerializable.h"
class Emulator;
class GbaCpu;
class GbaPpu;
class GbaApu;
class GbaCart;
class GbaMemoryManager;
class GbaControlManager;
class GbaDmaController;
class GbaTimer;
class GbaRomPrefetch;
class GbaSerial;
class VirtualFile;
class BaseControlManager;
class GbaConsole final : public IConsole
{
public:
static constexpr int BootRomSize = 0x4000;
static constexpr int VideoRamSize = 0x18000;
static constexpr int SpriteRamSize = 0x400;
static constexpr int PaletteRamSize = 0x400;
static constexpr int IntWorkRamSize = 0x8000;
static constexpr int ExtWorkRamSize = 0x40000;
private:
Emulator* _emu = nullptr;
unique_ptr<GbaCpu> _cpu;
unique_ptr<GbaPpu> _ppu;
unique_ptr<GbaApu> _apu;
unique_ptr<GbaDmaController> _dmaController;
unique_ptr<GbaTimer> _timer;
unique_ptr<GbaMemoryManager> _memoryManager;
unique_ptr<GbaControlManager> _controlManager;
unique_ptr<GbaCart> _cart;
unique_ptr<GbaSerial> _serial;
unique_ptr<GbaRomPrefetch> _prefetch;
GbaSaveType _saveType = GbaSaveType::AutoDetect;
GbaRtcType _rtcType = GbaRtcType::AutoDetect;
GbaCartridgeType _cartType = GbaCartridgeType::Default;
uint8_t* _prgRom = nullptr;
uint32_t _prgRomSize = 0;
uint8_t* _saveRam = nullptr;
uint32_t _saveRamSize = 0;
uint8_t* _intWorkRam = nullptr;
uint8_t* _extWorkRam = nullptr;
uint16_t* _videoRam = nullptr;
uint32_t* _spriteRam = nullptr;
uint16_t* _paletteRam = nullptr;
uint8_t* _bootRom = nullptr;
void InitSaveRam(string& gameCode, vector<uint8_t>& romData);
void InitCart(VirtualFile& romFile, vector<uint8_t>& romData);
public:
GbaConsole(Emulator* emu);
~GbaConsole();
static vector<string> GetSupportedExtensions() { return { ".gba" }; }
static vector<string> GetSupportedSignatures() { return { }; }
void LoadBattery();
void SaveBattery() override;
Emulator* GetEmulator();
GbaCpu* GetCpu();
GbaPpu* GetPpu();
GbaDmaController* GetDmaController();
GbaState GetState();
void GetConsoleState(BaseState& state, ConsoleType consoleType) override;
GbaMemoryManager* GetMemoryManager();
void ProcessEndOfFrame();
void Serialize(Serializer& s) override;
// Inherited via IConsole
void Reset() override;
LoadRomResult LoadRom(VirtualFile& romFile) override;
void RunFrame() override;
BaseControlManager* GetControlManager() override;
ConsoleRegion GetRegion() override;
ConsoleType GetConsoleType() override;
double GetFps() override;
PpuFrameInfo GetPpuFrame() override;
vector<CpuType> GetCpuTypes() override;
AddressInfo GetAbsoluteAddress(AddressInfo& relAddress) override;
AddressInfo GetRelativeAddress(AddressInfo& absAddress, CpuType cpuType) override;
uint64_t GetMasterClock() override;
uint32_t GetMasterClockRate() override;
BaseVideoFilter* GetVideoFilter(bool getDefaultFilter) override;
RomFormat GetRomFormat() override;
AudioTrackInfo GetAudioTrackInfo() override;
void ProcessAudioPlayerAction(AudioPlayerActionParams p) override;
void RefreshRamCheats();
void InitializeRam(void* data, uint32_t length);
};