Mesen2/Core/Debugger/Profiler.h

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1,019 B
C++

#pragma once
#include "pch.h"
#include "Debugger/DebugTypes.h"
class Debugger;
class IDebugger;
struct ProfiledFunction
{
uint64_t ExclusiveCycles = 0;
uint64_t InclusiveCycles = 0;
uint64_t CallCount = 0;
uint64_t MinCycles = UINT64_MAX;
uint64_t MaxCycles = 0;
AddressInfo Address = {};
StackFrameFlags Flags = {};
};
class Profiler
{
private:
Debugger* _debugger = nullptr;
IDebugger* _cpuDebugger = nullptr;
unordered_map<int32_t, ProfiledFunction> _functions;
deque<int32_t> _functionStack;
deque<StackFrameFlags> _stackFlags;
deque<uint64_t> _cycleCountStack;
uint64_t _currentCycleCount = 0;
uint64_t _prevMasterClock = 0;
int32_t _currentFunction = -1;
void InternalReset();
void UpdateCycles();
public:
Profiler(Debugger* debugger, IDebugger* cpuDebugger);
~Profiler();
void StackFunction(AddressInfo& addr, StackFrameFlags stackFlag);
void UnstackFunction();
void Reset();
void ResetState();
void GetProfilerData(ProfiledFunction* profilerData, uint32_t& functionCount);
};