Mesen2/Core/Debugger/MemoryDumper.h
2024-09-19 21:19:43 +09:00

74 lines
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2.4 KiB
C++

#pragma once
#include "pch.h"
#include <unordered_map>
#include "Debugger/DebugTypes.h"
#include "Debugger/DebugUtilities.h"
#include "Shared/MemoryType.h"
#include "Utilities/SimpleLock.h"
class SnesMemoryManager;
class NesConsole;
class BaseCartridge;
class Spc;
class Gameboy;
class PceConsole;
class SmsConsole;
class GbaConsole;
class WsConsole;
class Emulator;
class Debugger;
struct UndoEntry
{
MemoryType MemType;
uint32_t StartAddress;
vector<uint8_t> OriginalData;
};
struct UndoBatch
{
vector<UndoEntry> Entries;
};
class MemoryDumper
{
private:
Emulator* _emu = nullptr;
Spc* _spc = nullptr;
Gameboy* _gameboy = nullptr;
SnesMemoryManager* _memoryManager = nullptr;
NesConsole* _nesConsole = nullptr;
PceConsole* _pceConsole = nullptr;
SmsConsole* _smsConsole = nullptr;
GbaConsole* _gbaConsole = nullptr;
WsConsole* _wsConsole = nullptr;
BaseCartridge* _cartridge = nullptr;
Debugger* _debugger = nullptr;
bool _isMemorySupported[DebugUtilities::GetMemoryTypeCount()] = {};
SimpleLock _undoLock;
deque<UndoBatch> _undoHistory;
uint8_t InternalGetMemoryValue(MemoryType memoryType, uint32_t address, bool disableSideEffects = true);
void InternalSetMemoryValues(MemoryType memoryType, uint32_t startAddress, uint8_t* data, uint32_t length, bool disableSideEffects, bool undoAllowed);
public:
MemoryDumper(Debugger* debugger);
uint8_t* GetMemoryBuffer(MemoryType type);
uint32_t GetMemorySize(MemoryType type);
void GetMemoryState(MemoryType type, uint8_t *buffer);
uint8_t GetMemoryValue(MemoryType memoryType, uint32_t address, bool disableSideEffects = true);
void GetMemoryValues(MemoryType memoryType, uint32_t start, uint32_t end, uint8_t* output);
uint16_t GetMemoryValue16(MemoryType memoryType, uint32_t address, bool disableSideEffects = true);
uint32_t GetMemoryValue32(MemoryType memoryType, uint32_t address, bool disableSideEffects = true);
void SetMemoryValue16(MemoryType memoryType, uint32_t address, uint16_t value, bool disableSideEffects = true);
void SetMemoryValue32(MemoryType memoryType, uint32_t address, uint32_t value, bool disableSideEffects);
void SetMemoryValue(MemoryType memoryType, uint32_t address, uint8_t value, bool disableSideEffects = true);
void SetMemoryValues(MemoryType memoryType, uint32_t address, uint8_t* data, uint32_t length);
void SetMemoryState(MemoryType type, uint8_t *buffer, uint32_t length);
bool HasUndoHistory();
void PerformUndo();
};