using Avalonia.Controls; using Mesen.Config; using Mesen.Utilities; using ReactiveUI.Fody.Helpers; using System; namespace Mesen.ViewModels { public class SnesConfigViewModel : DisposableViewModel { [Reactive] public SnesConfig Config { get; set; } [Reactive] public SnesConfigTab SelectedTab { get; set; } = 0; public SnesInputConfigViewModel Input { get; private set; } public Enum[] AvailableRegions => new Enum[] { ConsoleRegion.Auto, ConsoleRegion.Ntsc, ConsoleRegion.Pal }; public SnesConfigViewModel() { Config = ConfigManager.Config.Snes.Clone(); Input = new SnesInputConfigViewModel(Config); if(Design.IsDesignMode) { return; } AddDisposable(Input); AddDisposable(ReactiveHelper.RegisterRecursiveObserver(Config, (s, e) => { Config.ApplyConfig(); })); } } public enum SnesConfigTab { General, Audio, Emulation, Input, Overclocking, Video, Bsx } }