using Avalonia.Controls; using Mesen.Config; using Mesen.Controls; using Mesen.Utilities; using ReactiveUI; using ReactiveUI.Fody.Helpers; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reactive.Linq; namespace Mesen.ViewModels { public class PceConfigViewModel : DisposableViewModel { [Reactive] public PcEngineConfig Config { get; set; } [Reactive] public PceConfigTab SelectedTab { get; set; } = 0; public PceInputConfigViewModel Input { get; private set; } public List PalettePresets { get; } = new List() { new() { Name = "Default Palette", Palette = PcEngineConfig.DefaultPalette.ToArray() }, }; public PceConfigViewModel() { Config = ConfigManager.Config.PcEngine.Clone(); Input = new PceInputConfigViewModel(Config); if(Design.IsDesignMode) { return; } AddDisposable(Input); AddDisposable(ReactiveHelper.RegisterRecursiveObserver(Config, (s, e) => { Config.ApplyConfig(); })); } } public enum PceConfigTab { General, Audio, Emulation, Input, Video } }