#pragma once #include "pch.h" #include "Debugger/PpuTools.h" class Debugger; class Emulator; class PceConsole; struct PceVdcState; class PceVdcTools final : public PpuTools { private: PceConsole* _console = nullptr; void GetSpriteInfo(PceVdcState& state, DebugSpriteInfo& sprite, uint32_t* spritePreview, uint16_t spriteIndex, GetSpritePreviewOptions& options, uint8_t* vram, uint8_t* oamRam, uint32_t* palette); template DebugTilemapInfo InternalGetTilemap(GetTilemapOptions options, PceVdcState& state, uint8_t* vram, uint32_t* palette, uint32_t* outBuffer); template void InternalGetSpriteInfo(DebugSpriteInfo& sprite, uint32_t* spritePreview, uint16_t spriteIndex, GetSpritePreviewOptions& options, uint8_t* vram, uint8_t* oamRam, uint32_t* palette); void GetSpritePreview(GetSpritePreviewOptions options, BaseState& state, DebugSpriteInfo* sprites, uint32_t* spritePreviews, uint32_t* palette, uint32_t* outBuffer); public: PceVdcTools(Debugger* debugger, Emulator *emu, PceConsole* console); void SetViewerUpdateTiming(uint32_t viewerId, uint16_t scanline, uint16_t cycle) override; DebugTilemapInfo GetTilemap(GetTilemapOptions options, BaseState& state, BaseState& ppuToolsState, uint8_t* vram, uint32_t* palette, uint32_t *outBuffer) override; FrameInfo GetTilemapSize(GetTilemapOptions options, BaseState& state) override; DebugTilemapTileInfo GetTilemapTileInfo(uint32_t x, uint32_t y, uint8_t* vram, GetTilemapOptions options, BaseState& baseState, BaseState& ppuToolsState) override; DebugSpritePreviewInfo GetSpritePreviewInfo(GetSpritePreviewOptions options, BaseState& state, BaseState& ppuToolsState) override; void GetSpriteList(GetSpritePreviewOptions options, BaseState& baseState, BaseState& ppuToolsState, uint8_t* vram, uint8_t* oamRam, uint32_t* palette, DebugSpriteInfo outBuffer[], uint32_t* spritePreviews, uint32_t* screenPreview) override; DebugPaletteInfo GetPaletteInfo(GetPaletteInfoOptions options) override; void SetPaletteColor(int32_t colorIndex, uint32_t color) override; };