#include "pch.h" #include "Debugger/ScriptHost.h" #include "Debugger/ScriptingContext.h" #include "Debugger/ScriptingContext.h" #include "Shared/EventType.h" #include "Shared/MemoryOperationType.h" ScriptHost::ScriptHost(int scriptId) { _scriptId = scriptId; } int ScriptHost::GetScriptId() { return _scriptId; } string ScriptHost::GetLog() { shared_ptr context = _context.lock(); return context ? context->GetLog() : ""; } bool ScriptHost::LoadScript(string scriptName, string scriptContent, Debugger* debugger) { _context.reset(new ScriptingContext(debugger)); if(!_context->LoadScript(scriptName, scriptContent, debugger)) { return false; } return true; } void ScriptHost::ProcessEvent(EventType eventType) { _context->CallEventCallback(eventType); }