#pragma once #include "pch.h" #include "Shared/SettingTypes.h" #include "Shared/ControlDeviceState.h" struct RenderedFrame { void* FrameBuffer = nullptr; void* Data = nullptr; //Used by HD packs uint32_t Width = 256; uint32_t Height = 240; double Scale = 1.0; uint32_t FrameNumber = 0; uint32_t VideoPhase = 0; vector InputData; RenderedFrame() {} RenderedFrame(void* buffer, uint32_t width, uint32_t height, double scale = 1.0, uint32_t frameNumber = 0) : FrameBuffer(buffer), Data(nullptr), Width(width), Height(height), Scale(scale), FrameNumber(frameNumber), InputData({}) {} RenderedFrame(void* buffer, uint32_t width, uint32_t height, double scale, uint32_t frameNumber, vector inputData, uint32_t videoPhase = 0) : FrameBuffer(buffer), Data(nullptr), Width(width), Height(height), Scale(scale), FrameNumber(frameNumber), VideoPhase(videoPhase), InputData(inputData) {} };