#pragma once #include #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers // Windows Header Files: #include #include #undef min #undef max #pragma comment(lib, "dsound.lib") #pragma comment(lib, "dxguid.lib") #pragma comment(lib, "winmm.lib") // C RunTime Header Files #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using std::list; using std::vector; using std::shared_ptr; using std::unique_ptr; using std::string; using std::unordered_map; using std::unordered_set; using std::thread; using namespace std::literals::string_literals;