using ReactiveUI; using ReactiveUI.Fody.Helpers; using System; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using System.Text; using System.Threading.Tasks; namespace Mesen.Config.Shortcuts { public class ShortcutKeyInfo : ReactiveObject { [Reactive] public EmulatorShortcut Shortcut { get; set; } [Reactive] public KeyCombination KeyCombination { get; set; } = new KeyCombination(); [Reactive] public KeyCombination KeyCombination2 { get; set; } = new KeyCombination(); } }