using Mesen.Interop; using ReactiveUI.Fody.Helpers; namespace Mesen.Config { public class TileEditorConfig : BaseWindowConfig { [Reactive] public double ImageScale { get; set; } = 8; [Reactive] public bool ShowGrid { get; set; } = false; [Reactive] public TileBackground Background { get; set; } = TileBackground.Transparent; } }