using Avalonia.Media; using Mesen.Interop; using Mesen.ViewModels; using ReactiveUI.Fody.Helpers; namespace Mesen.Config { public class SmsEventViewerConfig : ViewModelBase { [Reactive] public EventViewerCategoryCfg VdpPaletteWrite { get; set; } = new EventViewerCategoryCfg(Color.FromRgb(0xC9, 0x29, 0x29)); [Reactive] public EventViewerCategoryCfg VdpVramWrite { get; set; } = new EventViewerCategoryCfg(Color.FromRgb(0xB4, 0x7A, 0xDA)); [Reactive] public EventViewerCategoryCfg VdpVCounterRead { get; set; } = new EventViewerCategoryCfg(Color.FromRgb(0x53, 0xD7, 0x44)); [Reactive] public EventViewerCategoryCfg VdpHCounterRead { get; set; } = new EventViewerCategoryCfg(Color.FromRgb(0x4A, 0x7C, 0xD9)); [Reactive] public EventViewerCategoryCfg VdpVramRead { get; set; } = new EventViewerCategoryCfg(Color.FromRgb(0xE2, 0x51, 0xF7)); [Reactive] public EventViewerCategoryCfg VdpControlPortRead { get; set; } = new EventViewerCategoryCfg(Color.FromRgb(0xD1, 0xDD, 0x42)); [Reactive] public EventViewerCategoryCfg VdpControlPortWrite { get; set; } = new EventViewerCategoryCfg(Color.FromRgb(0x00, 0x75, 0x97)); [Reactive] public EventViewerCategoryCfg PsgWrite { get; set; } = new EventViewerCategoryCfg(Color.FromRgb(0xFF, 0x5E, 0x5E)); [Reactive] public EventViewerCategoryCfg IoWrite { get; set; } = new EventViewerCategoryCfg(Color.FromRgb(0x18, 0x98, 0xE4)); [Reactive] public EventViewerCategoryCfg IoRead { get; set; } = new EventViewerCategoryCfg(Color.FromRgb(0x9F, 0x93, 0xC6)); [Reactive] public EventViewerCategoryCfg MemoryControlWrite { get; set; } = new EventViewerCategoryCfg(Color.FromRgb(0x4A, 0xFE, 0xAC)); [Reactive] public EventViewerCategoryCfg GameGearPortWrite { get; set; } = new EventViewerCategoryCfg(Color.FromRgb(0xF9, 0xFE, 0xAC)); [Reactive] public EventViewerCategoryCfg GameGearPortRead { get; set; } = new EventViewerCategoryCfg(Color.FromRgb(0xAC, 0xFE, 0xAC)); [Reactive] public EventViewerCategoryCfg Irq { get; set; } = new EventViewerCategoryCfg(Color.FromRgb(0xC4, 0xF4, 0x7A)); [Reactive] public EventViewerCategoryCfg Nmi { get; set; } = new EventViewerCategoryCfg(Color.FromRgb(0xF4, 0xF4, 0x7A)); [Reactive] public EventViewerCategoryCfg MarkedBreakpoints { get; set; } = new EventViewerCategoryCfg(Color.FromRgb(0x18, 0x98, 0xE4)); [Reactive] public bool ShowPreviousFrameEvents { get; set; } = true; public InteropSmsEventViewerConfig ToInterop() { return new InteropSmsEventViewerConfig() { Irq = this.Irq, Nmi = this.Nmi, MarkedBreakpoints = this.MarkedBreakpoints, VdpPaletteWrite = this.VdpPaletteWrite, VdpVramWrite = this.VdpVramWrite, VdpVCounterRead = this.VdpVCounterRead, VdpHCounterRead = this.VdpHCounterRead, VdpVramRead = this.VdpVramRead, VdpControlPortRead = this.VdpControlPortRead, VdpControlPortWrite = this.VdpControlPortWrite, PsgWrite = this.PsgWrite, IoWrite = this.IoWrite, IoRead = this.IoRead, MemoryControlWrite = this.MemoryControlWrite, GameGearPortWrite = this.GameGearPortWrite, GameGearPortRead = this.GameGearPortRead, ShowPreviousFrameEvents = this.ShowPreviousFrameEvents }; } } }