#pragma once #include "pch.h" #include "Shared/SettingTypes.h" #include "Shared/ControlDeviceState.h" #include "Shared/Interfaces/IKeyManager.h" class Emulator; class DebugHud; class BaseControlManager; class InputHud { private: Emulator* _emu = nullptr; DebugHud* _hud = nullptr; int _xOffset = 0; int _yOffset = 0; int _outlineWidth = 0; int _outlineHeight = 0; int _controllerIndex = 0; void DrawController(ControllerData& data, BaseControlManager* controlManager); public: InputHud(Emulator *emu, DebugHud* hud); void DrawMousePosition(MousePosition pos); void DrawOutline(int width, int height); void DrawButton(int x, int y, int width, int height, bool pressed); void DrawNumber(int number, int x, int y); void EndDrawController(); int GetControllerIndex() { return _controllerIndex; } void DrawControllers(FrameInfo size, vector controllerData); };